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something wrong with the new version cant target the NPCs
Run DA .exe and install the mod in your: Diablo II\MODS\Dark Alliance
Hey man, i get an access violation error while trying to run the mod with D2SE and i dont get why you ask to put the D2Game.dll into the D2SE 1.13c core file ? i mean, first time i see that :)
Also, do u still work on the mod and what you plan for it?
i copy everything from *LODPatch_113c* into D2 main installation folder?
nvm i saw your answer above. thank u.
im using D2SE, do u still need 1.13c?..
mine can be more than that but the HP/MP orbs get out of place and the graphics come kind of blurry.
yes but they are messed up
I think there is something wrong with the video settings, dont seem to work properly.
Hmmm sooo.... To play TFOD you need to dl 2 things right?
1)**The Forces of Darkness HD** (main game)
2)**TFoD patch 24.01.19**
I used to have an older version of the mod, then i just added the patch on it maybe thats why i couldnt see the waypoint there.
Now what happened is that i deleted the old mod folder and just kept the my Save file. But after installing freshly my save doesnt work. Says: bad inventory data :(
I guess i have to start new.....
Hello. You mention a waypoint at Catacombs lvl 4 but there isnt any.
Any chance making the mod harder and removing skill pre-reqs?
hmmm changelog ?:)
Also, are u russian?:)
I see. too bad..
Thx for replying.
Hello. Is this mod D2mods.info
older version of TSW? and it also has skill pre-reqs?
Its not meant for SP, MP only. He mentions it in the mod description.
I will pm you with feedback, Im preparing the list :D
oh the skiller mod.. i see.
Btw i can give you more details on why i think vanilla-like skill pre-reqs are a bad design.
Also, i can help with ideas for skills and how to balance them, just let me know.
oh...u arent the creator? im confused...
also, what i ask actually fits the way he has placed (graphically) the skills. Its like they have to vanilla-like skill pre-requirements.
and whats Skiller mod?...
PLZZZZZ remove the skill pre-requirements and only allow lvl requirement for skills.
k thank u.
Hello, does your mod have skill pre-reqs? i mean i checked the skills but im not lvl 6 see it yet and the lvl up iskind of slow to quick check:)
So when i run the mod with D3D my FPS in places such as the town drops to like 5.. But i run other mods with D3D and no such issue.. (yes my PC is low).
Can u add D2SE compatibility plz?
Hello. So im lvl 5 and i have some quick feedback/questions.
1)why the FPS drops so low? is it going to be fixed?
2) i picked up a unique armor called: Tatter of the Prisoner and it makes me a zombie, is it normal?
And not just Barb's. I all skills need to cost something. Think about it plz.
Barb's skills need mp cost! otherwise beside feeling very cheap, unrewarding it also doesnt make much sense.
Go to D2SE -> CORES -> 1.13C and copy D2SE_SETUP.inim, PlugY.ini and PlugY.log and paste them inside this mod folder. It should work, if not let me know.
So i need 1500 exp to lvl 3 and trash monsters give 1 exp each. Unlike bosses and their minions who give very good exp. Interesting.
btw, have u kept the vanilla skill pre-reqs?
Hello, will u make D2SE compatible ?
looks great. any version release?:)
hey man, do u still work on this?