A developer on several levels, I am a capable technician and designer.

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So I'm working on a few things at once.
I'm currently working upon a Left 4 Dead 2 map of my home, and the surrounding area. Here's hoping that I can devote enough time to that before Left 4 Dead 3 comes around.

I'm porting the materials from one Shadowrun folder to another in an effort to skirt a weird crash issue that cropped up since the last tools updates. I actually doubt they're related, but I haven't transposed the content in a dogs age, so who's to say what's changed.

The Tenth Street area is mostly wrapped up, and the Old Town area is begun. A video was made, and cut, but the project crashed during save, hence no new video. Cry me a river, there's not that much new, and it's nothing I can't show off in screenshots.

My programmer friend was with me back during my original Source modding years when I developed a small vehicular deathmatch title at my post sec.

If you're into game design/development and you're thinking about going to school, don't go to a 'game design school'. Take a practical course in math, or physics if you want the technical side of it. Take a programming course in AI, but don't look for a game programming course.
Download some Sketchup and make your house, then the neighborhood. There, now you're practicing level design, or environment artistry, etc...

Anyhow, enough preachy junk.

We (as any other modding group) are always seeking more programmers. Let us know if you can code. We're not too worried about other aspects, but if you are a talented modeler/animator or are Very good with Source based characters, we want to talk to you.

Cheers all!
As a closing statement : Remember! Never cut a deal with a dragon.

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