Hello everyone, my name is Nate and I'm a 26 year old college student enrolled with Westwood College in their Game Art and Design program for my Bachelor's of Applied Sciences. My main focus is on modeling, texturing, animating and concept work but in the future I hope to establish myself as a Game Designer and found my own development company. My contributions to ModDB have been varied thus far and continue to grow as I move along towards my future career. I was the lead modeler and animator for the PSP project Prime which is currently in hiatus. My other work can be seen throughout the site. I am soon about to offer a variety of video tutorials ranging on various subjects including modeling, texturing, animating and exporting of low poly assets/characters for video games. As well I host a monthly self-imposed challenge in which I model a new model every week based on a monthly topic of the community's choosing. Feel free to friend me if you wanna keep track of my efforts.

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Alright, so it's been decided, after conversing with a few users, that I will be doing a series of video tutorials, which will have accompanying written tutorials, on the basics of modeling, unwrapping, texturing, animating, and exporting for video games. These will be covered in Blender 2.49, as well as updated for Blender 2.6 when it is released and stable, but the fundamentals are applicable to any other 3d program. I may even considering doing a few time-lapse sculpting videos as well.

Progress continues on my models. The base mesh for the space marine model is nearly finished and next I will be doing the high-poly armor modeling. Once everything is complete I will be doing a low-poly mesh with the information from the high-poly baked. My space fighter model is complete and I have moved on to texturing. If you want to keep up with current progress head over to my thread and check it out here: Moddb.com . As always, comments, crits and otherwise are welcome. If you are a modeler and decide you want to try your hand at showing some work off I am accepting of you posting your work there based on the monthly theme.

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