Alright, so it's been decided, after conversing with a few users, that I will be doing a series of video tutorials, which will have accompanying written tutorials, on the basics of modeling, unwrapping, texturing, animating, and exporting for video games. These will be covered in Blender 2.49, as well as updated for Blender 2.6 when it is released and stable, but the fundamentals are applicable to any other 3d program. I may even considering doing a few time-lapse sculpting videos as well.
Progress continues on my models. The base mesh for the space marine model is nearly finished and next I will be doing the high-poly armor modeling. Once everything is complete I will be doing a low-poly mesh with the information from the high-poly baked. My space fighter model is complete and I have moved on to texturing. If you want to keep up with current progress head over to my thread and check it out here: Moddb.com . As always, comments, crits and otherwise are welcome. If you are a modeler and decide you want to try your hand at showing some work off I am accepting of you posting your work there based on the monthly theme.