I started modding in 2006 after discovering EDuke32, a source port of Duke Nukem 3D. I specialize in coding, and have used EDuke32 scripting to make several mods and TCs, with the help of some talented level designers from the Duke 3D community. My most notable projects include Duke Nukem: Weapon of Mass Destruction (my first mod), Duke Plus (a big enhancement mod), and a project formerly known as "Mario Nukem" -- an unreleased TC which provides a first person take on Nintendo's popular franchise.
Shows a partial playthrough of the recently released Clear the Coast level for Duke 3D, using my own Duke Plus mod, which has cooperative bot. (The bots are an optional feature and can be switched on or off from an in-game menu).