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Comment History  (0 - 30 of 39)
deboss
deboss - - 39 comments @ Empire at War - Fight for Freedom

I'll try and answer the question. I only speak english so I hope it will be understood.

1) I believe the first question is about the relative power of the x-wing related to the tie fighters, specifically that the x-wing is significantly more powerful in a one on one than a tie fighter due to possessing shields, more lasers, and proton torpedoes while the tie fighter was a flying engine with lasers strapped on. He's asking for an effective nerf on the ties.

2) If Wedge is in charge, it's either Rogue squadron (which is implemented in the base game) or Wraith squadron which you can read up on here "http://starwars.wikia.com/wiki/Wraith_Squadron".

3) The proper english name for "bastard" fighters was "uglies" and it was a generic term with multiple "standard" units produced under that moniker.

Good karma+1 vote
deboss
deboss - - 39 comments @ Saboath-Class Frigate

Missile cruiser? Or was that a different ship?

Good karma+1 vote
deboss
deboss - - 39 comments @ Warhammer 40,000: Universal War

Have you tried asking the TrekWars guys? They seem to have added another faction without too much problem.

Good karma+1 vote
deboss
deboss - - 39 comments @ Star Wars Alliance Rebellion

I don't speak Spanish so I'm having trouble finding the bug report page.
Bugs:
The Empires eye ball ship doesn't have a name/description nor do two of the Black Sun satelite stations (the tall black one that builds fighters and the giant missile pod). The Black Sun station has an unassigned hard point floating around (if you mouse over the station there's a hardpoint in the upper lefthand corner of the screen). Some of the hard points don't seem to fire, mostly on missile ships.

Things deboss likes:
Missile firing angles, I like how the missiles have 360 degrees of fire and just arc towards their targets. I like the way the cannons fire multiple lasers as if they were twin/quad mounts. I like all the new ships, especially the fighters. I like the addition of secondary weapons and hangers to the larger ships.

Over all I like this mod a great deal.

You win five internets.

Good karma+1 vote
deboss
deboss - - 39 comments @ Star Trek at War

Canon means it's official. A non canon ship would be one you or I made up.

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deboss
deboss - - 39 comments @ Empire Fighters

Glad to hear they're fighters again instead of bombers. I don't know who came up with that but it was incredibly stupid.

Good karma+1 vote
deboss
deboss - - 39 comments @ Empire Fighters

Please tell me the defenders are going to be fighters like they should be.

Good karma+1 vote
deboss
deboss - - 39 comments @ UNSC Planetary Bombardment

He's talking about the game Halo Wars for the 360.

Good karma+1 vote
deboss
deboss - - 39 comments @ Mod Units

Ooooooooooooh nice tanks. Any shields?

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deboss
deboss - - 39 comments @ FX Mod

Wait, so there's a beta release? Or are you on the team?

Good karma+1 vote
deboss
deboss - - 39 comments @ Ingame AI test

I don't know if you've got any of them with semi fixed weapons so I'm curious to know if you fixed that particular pathing bug. I'm talking about how the Aggressor destroyer tries to broadside a star base instead of, you know, using it's BFG as it's primary weapon? Like I said I don't know if you've got something with a fixed BFG, but if you do can you fix this bug?

Good karma+1 vote
deboss
deboss - - 39 comments @ Napalm Strike

Smells like victory!

Good karma+2 votes
deboss
deboss - - 39 comments @ FX Mod

Will the MBT's be shielded? And will the reb's get a decent heavy unit as well?

Good karma+1 vote
deboss
deboss - - 39 comments @ FX Mod

Never mind, computer was acting up. A couple crow bar swings at the knee caps straightened it out.

Good karma+1 vote
deboss
deboss - - 39 comments @ Stargate - Empire at War: Pegasus Chronicles

A flyable cake would be worth every inconvenience I could imagine. And make it unstoppable because the cake is a lie and it's actually an Ori mother ship!

Good karma+1 vote
deboss
deboss - - 39 comments @ FX Mod

Can you make these downloadable? Videos don't seem to be loading for me.

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deboss
deboss - - 39 comments @ New shields - WIP

Can you make this downloadable? Video's don't seem to be loading for me.

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deboss
deboss - - 39 comments @ Stargate - Empire at War: Pegasus Chronicles

After the hot fix my version became extremely buggy. I'm having numerous blue screen errors. A lot of icons and text are missing. What's going on?

Good karma+1 vote
deboss
deboss - - 39 comments @ Introduction of the new tech system + RECRUITING

Will the upgrades be grandfathered? For example: the acclamator can be upgraded to the victory star destroyer, so do all pre existing acclamators become victory star destroyers, or do they stay the same? If they stay the same after the research would I be able to simply upgrade the acclamators instead of having to build a completely new ship?

Good karma+1 vote
deboss
deboss - - 39 comments @ Stargate - Empire at War: Pegasus Chronicles

I can't get it to work. Any secrets to getting it to work? I tried looking through the file structure as that seems to be a common problem and it appears to be very random but even after re arranging it to the normal configuration it still won't work.

And En.wikipedia.org more specifically "Hive ships are partially organic and lack shields, though they are capable of regeneration."

Good karma+1 vote
deboss
deboss - - 39 comments @ LAAT/i

I assume that the Palpatine had a hand in choosing the weapons. Seeing as he was the mind behind both militaries I assumed he would use a similar doctrine for choosing which ships to purchase.

Good karma+1 vote
deboss
deboss - - 39 comments @ LAAT/i

Will it be shielded? I seem to recall that the Emperor was morally against shields or something. But then again the republic army was the equivalent of the rebels (size wise) compared to the TF army. Or if these are captured/reused by the rebels themselves I could easily see them adding shields.

And are there going to be the little mini missiles or just the two bigun's on the side?

Good karma+1 vote
deboss
deboss - - 39 comments @ LAAT/i

Hmmmm... I think the set up was 3 standard laser cannons (2 nose, 1 rear assuming infantry config), 4 composite lasers (the ones that shoot the continuous beam, 1 per wing, 1 next to each hatch thingy), 2 mass driver missile launchers (I think they were used for everything but infantry, top mounted), and 8 mini-missiles/bombs (4 mounted under each wing). I'm glad to see someone making their own model instead of just copying that one with the single quad turret, two composite turrets, single rear turret, and two flack guns.

Will the missiles be A2A and/or A2G? I hope you'll add more aircraft to the ground fights. I generally just play as the empire so I don't have to waste time on the ground fights and can just blow up the planets.

Good karma+1 vote
deboss
deboss - - 39 comments @ Battlestar Galactica-Colonial Wars

Tis working now.

Good karma+1 vote
deboss
deboss - - 39 comments @ Battlestar Galactica-Colonial Wars

It's only 17KB? That's what they've got and it doesn't seem to want to be opened.

Good karma+1 vote
deboss
deboss - - 39 comments @ Awakening of the Rebellion 2.8

I have to agree that everything is too expensive. Or there aren't enough ways to make money. I just keep getting buried by the AI rather than getting a good fight in. The models are beautiful but it's just too hard to get anything done because of the resource limits.

Good karma+1 vote
deboss
deboss - - 39 comments @ Battlestar Galactica-Colonial Wars

Link to new site not working and I see no new download for V5. What's going on?

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deboss
deboss - - 39 comments @ UNSC Scorpion

Are you going to add another turret like in Halo 3?

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deboss
deboss - - 39 comments @ Max Class Heavy Destroyer

Class name is "corvette"

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deboss
deboss - - 39 comments @ World Devastators

Actually from the Dark Empire comic series.

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