After having worked in the modding community and later as marketing artist at Ubisoft Blue Byte, I've founded my own independent studio Frame6 with three other former gamedesign students of the Mediadesign University of Applied Sciences.
We've launched a new video series with behind the scenes information and updates on the project. The first two episodes are out now!
video log and monster 101 launching
After just 48 hours, Splee & Glob has been greenlit by the Steam Community. Time to celebrate!
greenlit after only two days!
After months of preparation, the game is now on Kickstarter and Steam Greenlight including a first playable prototype.
splee & glob hitting kickstarter!
Anyone following the mod certainly knew this already, but you guys at least deserve a writeup covering the cancellation of the project and what went wrong...
postmortem
With a fresh fictional scenario set in an odd monster world, designing hero characters from scratch was a particular challenge. A walkthrough with our...
spleemo & glob: designing the heroes
After two months of intense prototyping, we’re giving you a first impression of the game’s design and world.
spleemo & glob – designing a new type of tower defense
We’re excited to announce a brand-new project that will take tower defense to a new level! With Spleemo & Gløb: Monster Defense, players will get...
spleemo & gløb: monster defense announced
When we first started developing Minion, it was a student project. Now, as we're progressing into building an actual company, we need to put it on hold...
project on hold
A couple of weeks ago, we’ve shown off an early prototype build of Minion at gamescom. At the booth of Mediadesign University of Applied Sciences, visitors...
gamescom aftermath and music
A survey at a university investigates on the user behaviour and attitude towards different aspects of the digital distribution of games and searches for...
"gamer mentality 2012" survey
This week has been the project kickstart for our indie platformer "Minion". I'd like to say hi to the community and introduce our project as well as the...
introducing minion
Project management is a vital asset to the success of commercial games. Due to the hobbyist nature of mods, it is often underestimated, even though we...
project management, part 1: managing your team
New interview on our team history, organization structure and goals for the upcoming release.
halfer.net interview
You ask, we deliver: After portraying several key artworks of the game, we can now show you the first action shots from the current pre-alpha.
first action footage
We're sorry to inform you that Terminator Apocalypse is officially cancelled.
project terminated
You've decided: Concept #2 of the last community vote will make it into the mod. Time for the next vote!
community vote #2
Wolfclaw just recently joined our team as a new concept artist, and just at the right time. While the Star Wars universe supplies us with lots of amazing...
community vote: imperial stimpack
Rebooting is sometimes necessary on your computer, and sometimes the same need occurs for a project. In our case, it was a tough decision last year to...
the large reboot
"The eye sees better when the sound is great" - Steven Spielberg knew exactly of the impact of music when he made this remark. We at Invision Games share...
orchestral music for star wars: the new era
It's been very silent about us in the past. Now it's time for a big media update!
maps, maps and even more maps
Due to popular request, Zaswed and Jeantyu have worked on the first of a series of video developer diaries. In this diary, you can learn about the different...
first video diary and new models
After having returned from FedCon - Europe's biggest SciFi convention, we orginally planned to release the mod right after. But like so many, things didn't...
a little fedcon summary and status update
Invision Games announces the releasedate of Star Wars: The New Era as an event during the biggest Sci-Fi convention in Europe in association with Shuttle...
release event in association with shuttle
We are happy to introduce our first batch of player models to you. Today's update covers the player models from the era of the Clone Wars...
clone wars player models
We are nearing Christmas and Invision Games already has a couple of presents for you now. Our level designer Fazzer and texture artist Shadow have been...
a tour through jabba's palace
Invision Games will be attending the Kultima Festival in Paris from the 2nd to 4th November 2007. The Kultima is a fair for all kinds of fictional arts...
invision games at kultima / paris
After a while of silence, Star Wars: The New Era is back with some wallpapers for your desktop. We have been working silently in the past few months to...
stormtroopers invading your desktop
After some silent work for the past two months, we decided to give you something new to watch. As static screenshots start to get boring after a while...
a teaser for the new era
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