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Comment History
Darth_Revan_
Darth_Revan_ @ SGI - Goa'uld Release (Outdated)

AWESOME! thank you very much, i love the Goa'uld! well at least some of them and their fleets and their Jaffa armys. :)

Good karma+1 vote
Darth_Revan_
Darth_Revan_ @ Phase 1 helmet

Wow, i love phase 1 clone Armors and this ones does look awesome! Very good work. :)

Good karma+5 votes
Darth_Revan_
Darth_Revan_ @ Phase I Clone Trooper Mod

Thank you very much for this mod, i always prefer phase 1 clone trooper armors over the phase 2 ones. I am glad that i can play solely with phase 1 armors now. :)

Good karma+1 vote
Darth_Revan_
Darth_Revan_ @ Gekokujo - Daimyo Edition

Is there a chance that you bring back the changed horse lord skins from gekokujo in the future?

Not only the player but all ai lords i met have the original m&b horse lord at the map and not that one wearing samurai armor as in the original gekokujo.

Beside of that this version looks much better than the original one. Thank you for your work. :)

Good karma+2 votes
Darth_Revan_
Darth_Revan_ @ Age of Empires Ships Evolution

Looks good, even if your version have many placeholders and bugs as you said its the only version i am able to play aside of the original because i dont have windows 10 and the new definitive edition is windowns 10 exclusive so i am very thankfull for your hard work.

Thank you.

Good karma+4 votes
Darth_Revan_
Darth_Revan_ @ Bellum Imperii

Does someone know how to fix the red praetorian helmet? it has the same texture as the purple one so it dont fit to my lorica segmentata. Thats the only thing which really bothers me.

Good karma+1 vote
Darth_Revan_
Darth_Revan_ @ Mass effect at War 1.

Cool, ich freue mich schon sehr auf die Bodengefechte, dass wird der Hammer werden :) Danke das du diese Mod machst, du erfüllst damit einen lange gehegten Traum.

Good karma+3 votes
Darth_Revan_
Darth_Revan_ @ Regarding Ko/TOR Era

Is this buildable in game or have we to wait until the kotor era is released?

Good karma+2 votes
Darth_Revan_
Darth_Revan_ @ SG EaW: TPC Launcher [Installer/Auto-Updater]

It sounds so but i am sure that i named it right because it questioned me if i will overwrite the existent files in \Mods\StargateOpenBeta\Data\Art\Textures

And i looked that i do this at the right folders.

Is it possible that you told me the wrong folders? or that the game is use the standard dashboards in skirmishes even if you replaced it? or that i have to change it in the normal version in order to change it in the open beta?

And sorry for the trouble (i hope thats the right word for it) my knowlege about modding FOC ends by the installation of mods and the renaming of the text files in order to get englisch text into the german version for mods which only provide englisch version so i have not that missing things at the text place.

Good karma+1 vote
Darth_Revan_
Darth_Revan_ @ SG EaW: TPC Launcher [Installer/Auto-Updater]

Have you looked that the steam version is selected in the louncher options?

Good karma+1 vote
Darth_Revan_
Darth_Revan_ @ SG EaW: TPC Launcher [Installer/Auto-Updater]

Sorry for the late reply, i had no time to test until today.

I tried to replace it manually but no matter which Faction i try to replace it stays the original one. I tried to replace the tauri and the wraith with the ori and after this i replaced the wraith with the ancients.

I made the changes in the open beta of your mod and i checked that the louncher will start the open beta so that is not the reason for this and i used the folder you wrote.

I use the Steam version of the game and i have it installed at an external hard drive.

I use the german Version of your mod and the compatibility test says that the data folder of FOC is not clean but i have not changed anything on it and the only mods i installed was yours and republic at war but i installed republic at war after i posted here so i dont think that RAW is the reason for this.

To answer your question i really like the dashboards of the goauld, tauri and wraith.

I noticed many changes since the verson i played a few years ago ( if i remember right the version was for the original empire at war without FOC) but i like most of the changes :) the new way the asgard laser works is cool but i often forget to use it in the heat of the battle :)

I remember that in this version i write above the ground battles are working but now i cant drop untis and i have no start units.
Is this because the ground battles are not ready yet or is this a thing which is only on my machine?

The best part of the game are the space battles and they are awesome.

Thank you

Good karma+1 vote
Darth_Revan_
Darth_Revan_ @ SG EaW: TPC Launcher [Installer/Auto-Updater]

For some reason i cant edit this post anymore so i simply reply

If i use the open beta it has no problem with it but it dont work ingame but its not so important now. I am shure that there is a version in the future in which it will work :)

I play this mod since years now and i really like it and i have a huge respekt for your hard and really good work

Thank you

Good karma+1 vote
Darth_Revan_
Darth_Revan_ @ SG EaW: TPC Launcher [Installer/Auto-Updater]

Hello,

I would like to play with the ori but i cant change the Dashboard with the louncher. I use the steam version and i run the louncher with administratior mode on wondows 7.

Can somewone give me a tipp or can help me to get this to work because i really would love to change the wraith to the ori

Thank you

Good karma+1 vote
Darth_Revan_
Darth_Revan_ @ What is this?

Very good work.

It looks like a sentinel droid during the jedi civil war.

Good karma+3 votes
Darth_Revan_
Darth_Revan_ @ Medieval Kingdoms 1212 AD: 500th Subscriber Special Compilation

Good video and very good models. I see that some of the Arrabic archers have a wrong shooting animation (the longbow animation with curved bows in the hands) but i will be very happy at the release day of this mod.

Very good idea and very good work!!!

Thank you

Good karma+1 vote
Darth_Revan_
Darth_Revan_ @ Corsairs Magic Storm

Hy,

i have the latest version of MOW:AS1 with all DLC's on Steam and for this version you don't have to delte this files but you have to rename it.

In the pirate folder there is a file which is not in english. You have to rename it to navigator_pirate.

Mission number 9 is Dead_City. You must rename it to dead_city.

And i delte the biggest dummy file because i made all like in the video guide which is postet by the_avenger on Dec 8 2015.

I think mod.info errors are when the whole mod folder have an other name as in the mod.info so don't rename the mod folder but i am no modder, i think it is possible that there are some other issues. I don't no but in the video guide was also such an error because he renamed the whole mod folder.

For me it works for MOW:AS 1 I just want to say that you don't have to delte so much content in order to play it with MOW:AS 1.

I wish everybody a lot of fun with this great modification.

BG

Good karma+2 votes
Darth_Revan_
Darth_Revan_ @ Clones Phase 1 & 2

I will be so happy when the wonderful day comes in which i can play with this clones.

Very good Work.

Good karma+3 votes