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Why Arboreus tiberium was removed?
Ive noticed some bug, when nod cyborg dies, in some cases its spawn green gems from ra instead of tiberium. I think it happens because some gems was near. And somehow their grow accelerates when blossom three is near, so they acts partially like tiberium, but well thats maybe because of yhem having same class. Maybe you already know it.
And you removed termit in the last patch cus you recycle its subterranean movement for new chrono tank, so people cant see how it will look on units, which still use subterranean mechanic, but you can still acquire some from crates, like subterranean APC. What about them? Well i suppose if you decide to recycle that mechanic, it means game didnt allow two instances of this mechanic. There is no ther way? Will they be leaved like this?
Of cource it much more detailed, i dont denying it. Im speaking more about it overall shape and conception.
I dont want to hurt anybody, but i think that old warith model is far more better and interesting in design. It really looked like aircraft based on alien technologies, but now its shape is too alien, i would say too simple and dull. Its looke like simplefied version of the protoss corsair. I really like the old one.
No. Well, i will try.
I didnt play this mode for long. Whats happened to all this hovercraft units? Such as Flak hovercraft, tesla hovercraft and GDI TS like MLRS hovecraft, how long ago they was removed and why?
I also have problem. Right after when i start a game and deploy my MCV the game freezes dead. Whats the matter?
"We have received some feedback that fans found it too lore-breaking to have an infantry carrying a laser in the TD era."
Em... Renegade? And GDI disk weaponry, which appeared only in TS isnt lore breaking?
Well, its a pity, that nod doesnt have access to light artillery. Its their cannonical unit, and appeared first on a Nod side rather then on allied. Bytheway its good, that ssm can be build in limetless numbers.
I dont say that decreasing Nod recon units power is a good thing, since its Nod very core, fragile fast hardhitters.
Well, from my generic gamer perspective, i didnt see any troubles after gaining additional generals super powers. But i usualy captured only one, i suppose that problems starting after conquering more then one general? It is possible to make com centers captureble, but disable all active superpowers, leave only passive technology unlocks?
Why Command Centers now are uncapturable?
Is it Ghoul sprite from fallout?
Avatar: A unit who was trash in Vanilla TW3, became worthy and can compete mammoth - lest nerf it. Save for it inability to attack air. Nod faction cannot use large and heavy vehicles, because most of the time ie used hit'n'run tactic, of cource not because lack of resources, but because they defy anything heavier than light tank. So lets remove it. Even if heavy vehicles can be specialized for its role.
Banshe: A unit which cost 2000, require a free pad and can fire only four times and avalible only in lategame, yeah, too powerful, lest nerf it.
Cobra: Another faction have an powerful artillery with large AoE, but Nod have an artillery, which based on hit and run tactics, with precies, but focused attack, which cost 2200. Yeah. Lest nerf it.
Hi, Mark, its planned to add so gun smoke? Ive noticed that in current version of BD guns didnt emit smoke after fire. Its very little detail, but it affects feel of a weapon very much, after you notice that fact.
So, what happened to marauder t-63?
Thank you, guys!
I have a very strange compability problem which appears as inability to jump or crouch in some WADs with brutal doom v21. I use ZDL to laucnh them together. I tried to rebind jump to other keys, but it didnt help. I dont have such troubles with project brutality v3.0 for example. What can possibly help?
I wounder will some concepts of cancele TRUE CnC3, where CABAL was present, be used?
Please, say Nod will still have access to the cyborg technology.
I dont need to install previous versions?
I know, maybe you already got annoyed by this, but thought that i cant combine this majestic mod with arcane dimensions makes me cry.
Really, if it was done for free and took hourse of work its certanly good? Good lord, Chines voices cringe as f***, its like somebody is trying to parody deep and bass voice and press on chines to hard. I can barely understand what they are trying to say. It feels nothing but a voice actors work, but a just some amateur and inexperienced attempt of somebody who thinks that he is an a voice actor. GLA and American voices are decent, but chinese(well, Chines Mobile Fortress actually sounds pretty decent too, especially comparing to Flame and Nuclera Generals)... And matter is gonna worse, when you compare it to original generals voice, when voice actors didnt tried to mimic chines accent so much and i can actually belive that is unit belong to China and i can actually listen to it and enjoy it. The most successful is an American voices, i guess because they mustnt to try to mimic accent, because in the other factions accent is the main part of units voice, but people who tried to voice units can't handle accent. I dont want to insult people and their work, but im saying what i feel, and its hard to say honestly what you are feeling about somebodies work and not to hurt someone. Im not demanding, but maybe they should try another time, and not try to parody low pitch deep voice and chinese accent, but acthually try to really sound like it intended instead?
Im not demanding again, but i just ask, can be a third options, when all new units use voices from other units from generals, or their voices ported from other CnCs or DoW as it was before, just like a choice between native one and vanila one?
I liked roach more.
Whats wrong with epic units quotes, why all Chines epic units sounds like retards? Seriously, it could be disabled? Because even with standart unit voices options selected i hear THAT.
I dont get it, why the hell soviet "schilka" AA Vehicle calle "Gattling tank"?
Well, i tested it. Okay. I was warned here it is many bugs, its okay. But why the hell Nod Secret Shrine can be builded one at the time? I dont understant its a bug or its intended? If the last, then why?
P.S:Not to think i only came here to blame someone who dont must do anything for me. Thanks a lot, Carnius, anyway.
Your are the true messian, but im a true believer.
Do you have an introducing a Triarh Stalker in plans?
Talos model will be changet to fit its newest look anytime soon?
It came from Supreme Commander.
Maybe would be better to make something like tank commanders flame tank but with some dragon-like features? Because the old model and this one seems to me as parade platform.