I take it that you'll be able to use the 2d elements of the 640x480 cockpit (from the Mac and Windows 95 versions) as well?
I take it that you'll be able to use the 2d elements of the 640x480 cockpit (from the Mac and Windows 95 versions) as well?
God I was such an idiot at that age.
I didn't realize you were on the team! Nice to see you again too!
I still regret my paranoid decision to delete my original google/youtube account several years ago. I forgotten some of the things that ended up lost due to that terrible mistake (Am I allowed to say "I was young and stupid!"?).
Planning on possible compatibility with watching recording from the original game? That'll be tough. Flight recorder demos are only compatible with the version of the game they were recorded on. DOS Floppy demos only play on DOS Floppy, DOS CD demos only play on DOS CD, Windows CD demos only play on Windows CD, and i'm pretty sure Mac CD demos only play on Mac CD.
This looks amazing! I have a few questions about this though. What spurred you on to start this project? How is the demo recording/flight recorder feature going to be handled, if it's there at all? What led you to choosing Unity as the engine? When the closed testing period has ended, is the source for this going to be released so that others with Unity can compile it themselves? If not, are there any plans on a WebGL release alongside (if not instead of) any other releases like for Windows?
...I tried editing doom 1/2 once to remove the satanic content (not released, nor will it ever will be.) and... I'm not sure that you should go this path. Just looking at the satanic content (whether you will remove it or not) is bad for you. Still, looks like an interesting project. Take my warning though, just looking at the symbols can get you into bad things (like witchcraft). I learned that the hard way. Doesn't Quake IV lack satanic influence?
nice, will you also be recreating quake's single player component COMPLETELY?!? If so, and you stick with the half life theme of the first dmc, will there be hl2 enemies instead of recreations of quake enemies?
Danfun64
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