+Brave procedurally generated game ecosystems, AI, Terrain, Missions. +Hard games (Not HARD like Contra, but Hard like Dwarf Fortress, STALKER: Misery Mod, Operation Flashpoint) +Easily Cooked Moderately Tasty Cheap Food +Games that incorporate genetic algorithms +Hard Sci-fi +Alvin Toffler +Transhumanism +Post-apocalypse culture +Mind-machine interfaces +Libertarianism
Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather...
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