A professional graphic designer full time and a daddy full time! I believe that the best 2D games still haven't been made yet. Sometimes over complicating a game doesn't make it fun - sometimes less is more.
We are now officially a Nintendo approved developers and have two games lined up for Wii U...
causal bit games is officially a nintendo approved developer!
Links to the full first chapter beta of Insanity's Blade: The Arcade (4 full stages with all boss fights, the shop and the map screen!) A big post about...
insanity's blade: the last open beta! 4 stages with tons of new stuff!
We've done it! Thanks to all of you for supporting us we've reached the goal and we're even shooting past it! With just 3 days left there's still a chance...
insanity's blade 105% funded and continues towards wii u!
The Kickstarter is winding down with only 20% funding left to go! The wall jump has been replaced with wall scaling and lunging from walls. Also more...
kickstarter at 80% all new game play and stage 1 makeover!
A big thanks to our supporters for bring us to over 50% funded and a little video to celebrate! Behold!"Corpse Surfing"!
kickstarter over 50% and "corpse surfing" now in game!
Our site, and Kickstarter are now live! Demo available on both!
insanity's blade website, demo, and kickstarter launched!
As of now, the old contra/ghosts n goblins style platform game is going to be a private release only.
complete game revamp!
Go!Go!Maddi! is being completely rebuilt for multiple platforms!
updates coming soon
New Demos are out (c2 version buggy and cpu heavy as it is in Alpha stage). Things are missing from both and some things very between the two versions...
go!go!maddi! halloween beta/alphas released!
Added a few more screens to the image gallery, new and old!
more screens added.
Updates for Go!Go!Maddi! will happen on a weekly to bi-weekly basis, depending on the amount and quality of the work within the set amount of time. Demo...
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