I'm a scientific and research computing specialist by day and a modder by night. My modding career started with mutators for the original Red Orchestra: Combined Arms, winner of the inaugural Make Something Unreal Contest. When Tripwire Interactive released Red Orchestra: Ostfront I join the Sandstorm Productions team and worked on Mare Nostrum. That effort culminated in Mare Nostrum being the first ever non-Source engine mod to be released over Steam. This time around I formed Pop Smoke and started work on In Country: Vietnam, a mod of the upcoming Tripwire Interactive title Red Orchestra: Heroes of Stalingrad.