I'm a scientific and research computing specialist by day and a modder by night. My modding career started with mutators for the original Red Orchestra: Combined Arms, winner of the inaugural Make Something Unreal Contest. When Tripwire Interactive released Red Orchestra: Ostfront I join the Sandstorm Productions team and worked on Mare Nostrum. That effort culminated in Mare Nostrum being the first ever non-Source engine mod to be released over Steam. This time around I formed Pop Smoke and started work on In Country: Vietnam, a mod of the upcoming Tripwire Interactive title Red Orchestra: Heroes of Stalingrad.

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Pop Smoke Games

Pop Smoke Games

9 members Developer

So, who are we? We are a small, experienced and passionate team of international game modders and professional developers that was initially formed under...

Sandstorm Productions

Sandstorm Productions

12 members Developer

In 2006 Sandstorm Productions was formed by the development team behind the highly respected ‘Red Orchestra: Ostfront 41-45’ Modification ‘Mare...