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During this past week, we got a better UI👀, a new Menu🔊, a new Tutorial section👓 and a better level design🎮.
cyberchunk dev blog 25
We finalized the Logo🎉, Some changes to the UI🍳 and bettered the turn-based mechanics🤖.
cyberchunk dev blog 24
We take a look at the new particle effects in the game✨, some changes to the Logo👀, and fixed some new bugs🐛.
cyberchunk dev blog 22
Fighting the Blur🤦♂️, solving Bugs✌, and getting some new asset concepts🎁.
cyberchunk dev blog 21
It has been a while since our last post! But we are glad to announce that we have the first test build ready to go for you to try right now, have at it...
cyberchunk dev blog 20
New Logo, new explosion animation, and some new stuff about the story.
cyberchunk dev blog 19
Adding a Sky, a new glass material and animations to levers and gates.
cyberchunk dev blog 18
Working on some Bugs and integrating the new enemy into the project.
cyberchunk dev blog 17
New animations and trying to nail the Scify/Neon look.
cyberchunk dev blog 16
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