I love your mod, but may I make a gamemode suggestion? I was using DYOM to try and do this, but I realized how limited it is. I have come across a shack to the North-East of Los Santos in the woods and it gave me an idea to make an epilogue.
It is represented by a yellow, pulsing dot
Igrandtheftauto.com
The idea is to start in front of an empty, worn-down shack and call it your new home. Your shack upgrades over time as you complete various task and soon becomes a fortress itself. By task I mean there is no one sided mission, but to actually go out and scavenge for supplies to upgrade it with, to find survivors and offer them haven and enforce it against the zombies and bandit attacks.
Be able to CHOOSE a second-in-command. Have special dialogue for specific survivors, have special missions and task for them so that the player chooses the survivor they like best to be second-in-command. This is for those who want a story.
I don't have high hopes that it will come true. But by the looks of it, if anyone can do it, it's you.
crudeowl
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