Former Wc3:WoW lead developer, I am a freelance artist/writer that enjoys modding and even indie game development. I've done a lot of volunteer work in assisting indie games such as concept art, story design, team management, public relations, and more. Unfortunately, I cannot offer much for free anymore. If you feel interested in having me work for your game, please contact me!
We've finally released two public unprotected versions of the campaign - one is playable with patch version 1.23, the other is not playable but much more...
Wc3:WoW is now being directed into a new direction - a direction it should have gone months or even years ago. GUI Triggers!
Just checking in to fill everyone in on the mod's current status and it's future as far as whether it is being continued or is being left to rot in the...
Finally got a temporary coder who is very much indeed experienced with vJASS and is perfect for helping Wc3:WoW get back on it's feet. This article will...
Aside from yet another development update, podcasts have come into mind and I'd like your feedback about whether you want them or not for Wc3:WoW.
Some of it is good. Some of it is bad. Either way, it's news and is probably worth reading, as always!
Just when we all thought it was seriously the end, everything turns out to be fine. Wc3:WoW is not going to die!
Yet again a virus has made me unable to retrieve Wc3:WoW from my PC or even upload it online. It's not totally over just yet since I'm still trying to...
It turns out, StarCraft 2: World of Warcraft isn't all that bad of an idea...
Well, you'll never hear about us being short on music or sound effects thanks to good ol' BETA Tester Doron. We've also got some news about the interface...
Wc3:WoW has been on hold for about two or three weeks, but we're back now and development progress is continuing again and is planned to really start...
Yesterday afternoon throughout today, there has been a lot of unexpected - though very convenient - development progress updates with Wc3:WoW. I explain...
It has been a few weeks since our last update and here I'd like to explain why. Our need for another vJASS Expert (AKA coder) and lack of terrain progress...
Yixx is back and the artists are still rolling in more and more models and skins for Wc3:WoW.
Lots of progress being made from our talented artists! Some images included.
We're not dead yet, so here's a brief update on what's been going on.
Doron (fan of Wc3:WoW) provides the Wc3:WoW Team with all the sounds and music they need for Wc3:WoW, with better quality than before too. This update...
As promised, a total of three additional screenshots have been uploaded before the weekend began. But don't worry, there's a good chance there will be...
Character creation! What kind of MMO recreation would Wc3:WoW be without one?
Surprised, excited, and motivated from the amount of attention we received today from last night's update, we figured it'd only be fare to provide yet...
Valley of Trials makes progress this weekend. It's not much, but it's enough to show off and consider noticeable progress.
Wc3:WoW wins the 2008 Hosted Project of the Year award; better late than never, right guys!
After months of reworking the triggers and code of Wc3:WoW, Yixx has finally made the campaign compatible (and now require) patch version 1.24. Now we...
Curious about how the Player-Bots in Wc3:WoW will work and how we're designing them? If you have any questions at all about the Player-Bots in Wc3:WoW...
Yixx has been working really hard on getting the mod to function properly with the 1.24 patch in the World Editor and in-game. Finally, we're coming to...
Bet you WarCraft III modders out there are craving the new HDR and Bloom effects... well, now you've got 'em!
Users following Wc3:WoW are beginning to suspect that Wc3:WoW is either dead or on hold again due to the lack of progress report updates. This is just...
The mod has been using patch version 1.23 for some time and it's finally time to start working on making the mod compatible with version 1.24.
Not a lot has happened this week/weekend, but we do have some news worth reporting!
As promised - though one week late - we've got some good news to report regarding the terrain, triggers, and more!
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