May be you are right. I will test it and tell the results
May be you are right. I will test it and tell the results
I have found one more bug. In the discription of Acclamator II it is told thar he "has his own starfighter squadron". But in reality he did not have it! So his cost of 15 supply limit is to much for a siege sheep without any cool abilities instaed of 5 supply limit for Acclamator 1 with the same hp & shields
I mean models of starfighters, not markers of squds on the map. I am sure that 90% of players do not zoom to maximum to see their starfighters on the battles.
I dislake the latest update with superfighters. Its not realistic when 1 squadron has 1 starfighter. It would be better if you optionally add button to on|off the viewing models of starfighters in battle for old computers.
Why vong titan (Koras Strohna) uses so much fleet supply? 819! he is not so powerful as Executor which costs 600+ supply limit. You have to rebalance Koras - or make it stronger (+skills, hp, shields) or reduce the supply limit he needed to 500-550.
Koras Strohna now not in balance
I have found one more bug. When i build a titan i always recieve a massage "We've lost our titan". It is a message for the situation when my titan will be destroyed, but not when it will be build.
lol. a read it.
1. if you speak about forum - there is no patch note. there is only topic with one litle post:
"Added in some new icons, adjusted Rothana DD's skin, added in Infinite Spaces' skyboxes to the mod".
THIS IS not a patch note!
2. if you tell me about ReadMe - there is only link to forum to the first page of the forum.
so, there is no patch note for 1099.
it will be better if you
1. change link to the last page of the topic, to the currently actual information. So, why in readme file in PATCH case you gave the link to 1st page to patch notes theme?
This is like "Hey guys! Find the patchnotes by yourself. If YOU can do. (angry ha-ha-ha)". Really better, if you copy link to first post of the patch in this theme. Thanks.
2. secondly - it is a good practice to respect players, make a patch nore read me file in the next archive with next fix please.
thx.
bad news, developers. you fix one problem with vongs, but create lots of another bugs.
good news
1. yes, now game does not crashes when we play vong in PvE.
bad news
2. but, from 1099 patch we can not play PvP with vongs! when we play PvP-game with vongs we could not download the save.
for example:
we play the party today. we want to continue it next day - but we can not because when we try to connect to PvP-save we see "you could not connect, because the host has another version of the save".
if we delete vong from mod and play 5 fractions as it was in 1090 path - everything is ok.
3/ another one big problem that the vong computer (even impossible agressor) dont know how to play. The vong AI do not want to create army, expand empire and perform agressive actions against players (ai and no ai). Other fractions when played by AI (exept Empire) try to attack, to play active. so - the problem is with vonf.
Sorry, but i can not find your patch note from 1090 to 1099. There is no such file in the archive and i can not found any information about changes on the moddb. Give me the link to patch note please. Thanks
no problems. i download the map editor. give me the mail - i will send you my maps next week. it will be cool to see my name at the next mod patch ^)
As for me one of the biggest problem in this mod - maps. They all look like the same - like a huge ring of planets. Its boring. Please, dear developers, make maps a little bit more original.
I download your mod. Its really great - thenk you. But i have a problem - when i or computer plays vong fraction the game always crashes. I reinstall mod but nothing has changed. When will you fix the problem with vongs? With other fractions all is ok
Consul1988
joined
This member has provided no bio about themself...