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But the domino effect is pretty strong. So I guess it's because of balancing. If you need one nuke to destroy the complete middle of the map, how can this be balanced?
I'm so excited where this mod will go.
Every little Prozess of you, gets us all a little step closer to a galaxy far far away...
Edit: Okay. No need to! Now I enjoy this mod :3
If anyone still needs help or just want to have the !Contra008.ctr and !Contra008EN.ctr fixed for german language, write a PM or reply.
Do I have to do it for the sounds too?
Still looking forward to this mod!
Can't believe this is free!? Totally hype! ;D
Will you implement the different shooting modi for this battlesuit and the risk to overheat?
Correct me if I am wrong:
From right: The Vanquisher, the Executioner, the "normal" Leman Russ and the new Demolisher?
Awesome work on the buildings. I hope they get some more paint in the future.
Anyway I like the idea of the jumppack.
There is still so much to do!
I hope that I might can help in the future when I have more knowledge of programming, 3D modelling/animation and the time to learn more about UDK. But I am only in the second semester yet. But soon :)
I serve the impera.... chrzzz... ice cream.
Ice Cream Titan Size!
Epic that you don't stop on developing this inredibile HL2-mod. Unfortunately Desura isn't working properly. But when Desura will work again I will test this mod again with my girlfriend. :D
Well. Maybe it is because it isn't the DLC but... Shouldn't the Landraider be white as well? As I know Landraiders are part of the first company. In the DLC it is white. So I'm just wondering if you will change the color?
Anyway a great job was done again :3
All of that is possible? That's so cool. All of the codex options will be included. You are a loyal servant of the Imperium! You should get honored! :D
In my opinion the shrapnel plates on the front should be an upgrade. The dread should start with extra armor.
Will you add the cahinfist and the seismic hammer?
And will you rework the legs?
Just an idea: Import the voices from DoW Soulstorm?
But I guess a no is a no. ^^
Well done. Makes the mod so much more realistic. I hate it in vanilla CoH when you tell your troop to take cover behind a stone wall (i.e.) and they are like: "Look, an enemy troop! Better jump out of my cover." And you like o_O (Why?)
I waiting so bad for this mod! I follow it since the first uploads and soon we will able to play it. Hopefully it will be released around Eastern!
Is there still progress on this mod?
If not, some news would be nice.
Absolutly amazing work you uploaded... This mod is comming along very well! Best wishes ;) Never surrender!
If what I think becomes true than 2013 will be awesome!
The rocks and stones underwater seems to be "snow-covered". Snow underwater? Well I don't mind :D
And if you are afraid; THEN GET A DAMN AA-GUN TO FRONT :D
Wow, nice to see this feature. I guess "Battle of the Bulge" have this feature already included. Missed that in vanilla CoH...
Yes it is WIP... no textures. It is near to it's completion, but it is just the sculped model. Do you use zBrush for it?
Very cool update! Especially with the old original material.
I guess you know, that you already have a community here. Going to Facebook is a good step to outrange the project to a different (and new) community of course, but (nice to know that you) don't forget the community on Moddb.
Seems I am not the only person around here, who has no Facebook. :D
Probably the main character, but I forgot his name. Something with "G"?
Too bad you cannot download it anymore.
No longer active download?
I remeber it when I watched this cute little squirrel get (speed) modelled. Good days...