Swedish developer currently studying at Blekinge Institute of Technology. Loves to figure out complex algorithms and to follow a problem from start to finish. In my spare time I like to visit the dojo for karate practice or go for a refreshing run.
Just posted some images from my work in progress editor. The editor is meant for a game currently about to enter development. When completed it is meant to be able to handle configuration of much of the asset data; including meshes, materials and animation. The editor is being developed using QT and currently loads and manipulates data from an asset format I am currently developing. Check it out!
Anton