Does anyone have any modelling nd texturising experience?
Desperately need someone to keep going
Does anyone have any modelling nd texturising experience?
Desperately need someone to keep going
I'm getting ym computer for Christmas ;)
So that's when I'll start modding again :p
Hey guys, sorry but Fellbeast and Apollo left so I'll have to wait for my new computer so I can use 3ds Max, Photoshop and BfME again ;)
Just please be patient :p I'm just having money difficulties with my computer
I'm glad :p Just one and a half weeks left :)
Well the lore is from the book and the graphics is from the movies :p
We shall probably do a portion of the Hobbit Campaign :p
After the first BETA, we will all be on a two week vacation ;)
Then we'll do a BETA with some LotR stuff and some Hobbit stuff and then hopefully the BETA after shall be the first BETA for Quenta Silmarillion :)
Official release date: 22nd October 2012
The new page is here: Moddb.com
Very Soon :)
We're just polishing the Dunedain faction and then voila :p
Update: FellbeastIII is cooking up something nice in the graphics kitchen ^_^
Polishing on the Dunedain faction and a few bugs and such here and there... Then voila :)
Expect it no later than the end of this month (note, the Goblins won't be changed but all the new skins and 2D artwork shall remain in the release ;)
Once again, any help whatsoever would be most appreciated :p
Contact me:
MSN: clank234@hotmail.com
Facebook: Sebastien 'awsums' Nortje
Revora Forums: Unknown
ModDB: Clank234
You might wanna check our forums :p
Forums.revora.net
Reveal any questions or quaries there ;)
Dear FB2G fans,
I am releasing this apology for no activity from these past few weeks.
I have been abscent and my team has had no leadership.
But if I am away, keep hope as something bad is happening to me.
So, I can't make promises anymore as anything could happen but I can asure you now that I'll be putting a lot of time into this mod now and hoping that a release may come with it soon.
Sorry for any problems, if you sent me any messages or requests, please re-send them whether it was MSN, Facebook, Revora or ModDB.
Thank you for understanding and keep watching this mod, something may just spring out soon ;)
I'm very sorry for no replies lately,
Kinda been busy :p
Hopefully soon ;)
We're just polishing some coding and re-working on some of the artwork :p
No you can not ;)
Lord of the Rings, Dunedain and the Hobbit shall be one mod and Quenta Silmarillion shall be a seperate mod :p
~Unknown
The Balrog is the ring hero ;)
Do you really think that the Goblin King could sustain the power of the One Ring?
Hey guys remember, we still could use a few more:
-Moddelers
-Mappers
-Skinner
-2D Artworkers
e-mail me at clank234@hotmail.com or just message me here ;)
Yes, I know what you mean :p
Structures will be more resistant to: regular pierce (unless fire arrows are around), regular melee and they will be less resistant to siege.
So siege is required but if you build the perfect fortress, with all the upgrades, then you just might last ;)
Yes I've played S.E.E., if you want a tip on that, then use the Elves and buy Elrond and Celeborn, summon a tornado and then use the Elven Grace on the one who summoned the tornado :p
Then just someone as many as you want following that step XD
Please comment and give your ideas :p
BETA release for Dunedain soon and next we'll be polishing the Goblins in the LotR mod ;)
There are 4 different mods :p
From Book to Game is the company ;)
Expect a release within a month or two ;)
Forged blades, they'll be changed to either red or black ;)
Okay, let me clear this up, read the tech-tree, only 12 elite units can use it.
So actually they're not goblins ;)
Armour is still to be edited, red is forged blades, green is poison, orange is fire and the goblin druummer is hiding by the marauder banner carrier
Clank234
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