I've had my Deus Ex mapping forum for one year now so it's already outlasted alot of Deus Ex forums believe it or not! My plans this year are to carry on hosting a 0 aug Deus Ex server (which went live on the 1st Jan '12) and continue to make maps for it as well as hosting work from the Deus Ex community. Currently I've just finished DXMP_Office and I'm working on DXMP_Turnpike (from Urban Terror).
I have recently started the ball rolling on a mapping challenge that is open to the whole community, which has received a suprising amount of entries from the community which is fantastic to see. These maps will be handed in on the deadline of June 1st, and the mappers will have feedback and scoring from judges that will look at several criteria. The contest is to create a Deus Ex multiplayer map which doesn't exceed 2 megabytes, the idea of this is to encourage those new to mapping to join as the 2 MB limit shouldn't seem too daunting. As well as those new to mapping there are also some with several years experience taking up the challenge including people who haven't released a map in years so overall it's had a very positive response. The challenge has got people talking about mapping and playing again and is one of the few true Deus Ex community projects that has entries from all different clans and modding corners.
I will finally be publicly releasing Cozmo RPG v2012, this map will hopefully be released around late April/early May. It is an updated version of v2, which will be the first map I have released to feature models. The map was a major cause of headaches and myself and Shadowrunner hit a proverbial brick wall So I had the idea of replacing brushwork with models to give the map some much needed stability which worked with surprising results. The map will now have the polish that it didn't have before due to stability issues which made it nigh on impossible to add further brushwork.
I am also working on three other projects, the newest of these is a Hengsha RPG project. Hengsha RPG will be a Deus Ex multiplayer mod that will feature Hengsha from Deus Ex: Human Revolution. We have several members already involved in this project and work has begun in coding, character skins and mapping.