Mapper, general coder/scripter & artist for the idTech 4 engine. Currently developing a single player campaign which you can watch in the mods section as S.T.A.R.1088...
S.T.A.R. 1088 keeps going through the development process. Today I thought it was good to share some personal thoughts I had during the creation of this...
s.t.a.r. 1088 - a little reflection (before and after)
S.T.A.R. 1088 Returns with new content after the longest absence...
s.t.a.r. 1088 - it's back with outstanding media!
After 8 months of nothing new, S.T.A.R. 1088 returns once again with outstanding progress. Check it out!
s.t.a.r. 1088 - the store network, the code & the weapons
My goals also focus on good weapon handling and balance. Animations play a vital role on this... Main menu finally put together and fully functional...
s.t.a.r. 1088 - menu ui, (new) animations & concept art
Introducing my own animations into this mod. Check them out!
s.t.a.r. 1088 - inventory & animations
I would like to focus on the mod itself a bit deeper, interfaces, gameplay, science fiction.
s.t.a.r. 1088 - interfaces & gameplay
More information about this Doom 3 modification. This short list of Q/A is meant as a preventive way to avoid any confusions.
s.t.a.r. 1088 - q/a about this mod
Important internal changes. This mod was once called Doom 3: Mission mod but now I decided to "discontinue" it and replace it by a new campaign with a...
s.t.a.r. 1088 (was once missionmod) - internal changes
General Progress Update - After almost a month without anything new, I finally managed to get something worth showing. Yes, a new map on the way and the...
new media + mainmenu updated
No news were found matching the criteria specified. We suggest you try the news list with no filter applied, to browse all available. Post news and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.