Server should be hosted intermittently, if it isn't listed, check back again later. It's a listen server so don't expect stability.
Server should be hosted intermittently, if it isn't listed, check back again later. It's a listen server so don't expect stability.
I wish I had three desktops...
This is already implemented in the next version.
So you're back from wherever it is you went?! Look me up in steam if you wanna get back into the testing trade, eh?
Oh-ho, but one well-tossed grenade could easily kill them. And even if it doesn't, it'll still rough them up enough for me to shoot them to death.
I think he meant to write "the turret's owner".
You will see a lot of this if you play with me.
Hurr hurr, like when I get my 30-40 kill sprees?
Look me up on steam, account name is 'chewyac', and I could compile them for you.
We'll expand more (Modular combat). Right now the mod team consists of just... two people. Hopefully we'll expand the team to get some custom content going, and yes, the maps are borrowed. The standard HL2:DM maps as well as a few custom ones.
I love looking at quotes from the past... aaaahahahaha... evil laugh, yeeeah.
Thanks for the mention, from the modular combat team!
We could move the save files from andy's computer to the server computer once we get linux working.
linux is still borked, so we get nothing from our gracious hosts. I can probably convince one of the testers to host a US East Dedicated server. Only temporarily, though.
There's more than one person in control. Dryden is away at the moment, but the entire testing team, the coder, the modeller, and all the other help are still working. Again: WE ARE WORKING! We didn't forget and we're not trying to torture you. And Deathman, you're being too critical in that you are BLAMING us for being late. Making a mod is not easy and takes a lot of time and effort and all of us are JUST as eager for the release as you are. We want to release as soon as possible so we gave ourselves a close deadline to pressure ourselves into working harder. There's only so much we can do, though, and we WANT to finish, but there is an error at the moment that disconnects everyone from all servers 30 seconds after connecting. This WILL be fixed and we WILL release. All we ask from our community is a little bit of patience. And remember, everyone... We won't forget about the community. Mods die when their developers stop caring about them and we will never stop caring about Modular Combat. We won't die. Ever.
Well, we have one VERY daunting bug to fix before the release of the next version. This bug is that linux servers refuse to run, so most server hosting companies can't host for our mod. Once we release 1.7 we'll definitely have a few servers up.
It is, yes.
I think it's an example of the team's color code, for multiplayer.
I revived someone who killed himself and it granted me a point for it. The description says I shouldn't be rewarded for this.
It would really suck to get shot by that
Most servers are hosted using linux, and linux is incompatible with our current version of modular combat. Next version linux compatibility is fixed and therefore we'll get a boom of both servers and players. Expect to see the next version released in about a week or two.
Nine Inch Nails' March of the Pigs
chewyiskickass
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