I've been writing C++ code (my forte) since 1999 plus a plethora of other languages since that point. My first mod was released in 2000: Spud Gun Mod, for Half-Life 1. This preceded my work on Firearms for Half-Life 1 beginning in version 2.65 and continuing on through Firearms: Source for Half-Life 2. I currently work as a simulation software engineer and technical team lead for a research company based out of Kennesaw, GA, USA which specializes in military training games for the US Army and other government agencies.

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Map Development Sneak Peek

Map Development Sneak Peek

Penguin Smash 5 comments

Hello Penguin Smash Fans! As you may know by now, we have kick started development on Penguin Smash again. We have new player models in the works along...

Angel Interface Demo Video

Angel Interface Demo Video

Venom Game Labs, LLC

We've done a 20min demonstration video for the Angel subscriber interface. This demo shows what Angel can do and how it works for you (as the developer/publisher...