I fixed it myself by adding a line regarding a timer and a stop script to the following section in the Maps, Ch01, iotd_00_start_1 HPS file. The developers really should have included a stop script line to this section. I'm really surprised that nobody else has experienced any problems with this area like I have.
void LookFence(string ∈ asTimer) {
StopPlayerLookAt();
StartPlayerLookAt("LookFence", 1.5f, 1.5f, "");
AddTimer("", 1.0f, "StopScript");
cav8000
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