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Comment History  (0 - 30 of 48)
callofduty123
callofduty123 - - 48 comments @ FHSW 0.701 Released!

Thanks for the reply, also, a couple things I want to ask about the bots in FHSW:
1.Can you somehow make the bots able to use the awesome LCT and LST? Right now they just ram them into land and stay on them with all the tanks.
2.Can you add support for 256 bots or make them more active somehow? I noticed in mods like Battlegroup42 most of the bots are active while here if I play with 256 bots many of them just stay in spawn and do nothing. Also the spawns in some maps make bots stuck (e.g trench, house,..)
Thank you.

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ FHSW 0.701 Released!

The ability to change ammo types is what set this apart from other mods. Why remove it? Leave the machinegun seat there for the bots to use, not many people plays this mod online anyway.

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ Operation Remembrance

Thank you very much! Looking forward to it.

Good karma+2 votes
callofduty123
callofduty123 - - 48 comments @ Operation Remembrance

Sorry to bother you again but I tried that too and it only worked with the base game, not with your mod (could not change to 256 bots in the box). I really like this mod and I want to be able to play massive battles with 256 bots but i'm clueless now.

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ Operation Remembrance

I changed the aiSetting.setMaxNBots value from 64 to 256 in AIdefault.con inside game.rfa but it doesn't work. Do you know why?

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ 256 Players/Bots Patch - Client Retail Version for Battlefield Vietnam

not working with Operation Rememberance

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ Operation Remembrance

Add support for 256 bots pleasee!!!

Good karma+2 votes
callofduty123
callofduty123 - - 48 comments @ Dev Diary #8: Dynamic Battlefields

Nice family-friendly Nazi flag you got there

Good karma0 votes
callofduty123
callofduty123 - - 48 comments @ The Great Conflicts 872-1071 (TGC)

Another Tsardom? Count me in !!!

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ Age of Bronze - Upcoming Campaign Release

custom campaign map when?

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ Regnum Caelorum

How's this compares to Broken Crescent Buff and Shine, which seemed to me did the same thing but in a much bigger scale?

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ NPC Close Combat Enhanced

is this compatible with EFP modpack?

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ Potop Total War

The mod looks interesting to me. But not everyone downloading this mod is a Pole so some introduction and overview of features and factions in ENGLISH would be very helpful. Dziękuję

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ Tsardoms Total War

That's great news. Guess i'm gonna hold off on playing the current version and wait for the next release. Do you have a planned release date for the new version?

Good karma+3 votes
callofduty123
callofduty123 - - 48 comments @ Tsardoms Total War

Hi, I want to ask if there will be any change to the existing 1345 campaign in the upcoming update, like the condottieri system for example?

Good karma+2 votes
callofduty123
callofduty123 - - 48 comments @ Tsardoms Total War

great mod! Any plan on creating custom battle maps and sieges?

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ First day of launch

no singleplayer campaign?

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ A New Trailer And New Animations

Is there really people playing this ?

Good karma+2 votes
callofduty123
callofduty123 - - 48 comments @ Ultimate Immersion

no new unit?

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ Heat of Battle Standalone

Help me, Bot Changer v2.1 doesn't recognize Heat of Battle so it doesn't allow me to change bot number

Good karma+2 votes
callofduty123
callofduty123 - - 48 comments @ FH2PSP

Does it works with the latest 2.6 update of FH2? or the FH2 standalone version?

Good karma+3 votes
callofduty123
callofduty123 - - 48 comments @ Vanilla Campaigns+

Make an Epic version, please !!

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ Wargame: 1991

Hello, I installed the mod Ok, and in the armory i can see all the new unit cards but all the actual models and stats are different than those on the screenshots here, for example the GDF-002 Portee is a tracked armored vehicle with dual 30mm gun. What is happening, please help me

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ Wished Dreams Mod

I installed it like the instruction said but nothing changed, no new units were added, and the only thing that changed is the coalition name, any ideas???

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ Happy New Year from Bordrima: Blacksmith

Nice, lighting and textures look impressive. Keep up the good work
.A Fan of Skyrim.

Good karma+2 votes
callofduty123
callofduty123 - - 48 comments @ Jobs guide [Update4.1][1.4.22]

Help!. When I launch the game it said Fatal Error, Can't find include file: misc\inventory_upgrades.ltx

Good karma+2 votes
callofduty123
callofduty123 - - 48 comments @ Gaia test

Great improvements in terrain details and quality, hope they don't come with performance issues and lags. Anyway, keep up the good work!!! I can't wait for your release day

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ Wolf model

can we tame it maybe, like in minecraft?

Good karma+1 vote
callofduty123
callofduty123 - - 48 comments @ Village ready

Nice village, I think you should add more variations to the houses and change the terrain around the houses, and maybe to add some dirt roads too. Anyway, keep up the good work, this can be a great game:D

Good karma+2 votes