I'm a Level Designer specialist in Whiteboxing FPS's, as well as Detailing and I've have done Final Lighting on some team games. I’ve worked with several 3D engines. (Half-life 2 - episode 2; Radiant – Doom3; UDK, Unreal 3 [both Gears of War - Single player and Unreal Tournament - Multiplayer].

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Existential

Existential

Singleplayer Map 6 comments

This is a singleplayer map I created using Doom3. It's a tough map with four hidden powerup areas. (armor, Shotgun, chainsaw and the classic BFG). I hope...