I don't know what to put here. Bacon?
Thought it might be time to post a blog. feels good. bubblewrap good.
Anyways, thanks to 3kliksphillip on youtube, I have recently begun mapping! I have been working on a post-earthquake style map for CS:GO (think BF3 Aftermath), with lots of tight areas and routes. Also, it does away with buyzones, instead asking the player to find their tools of death on the map itself. Of course, snipers will be up high and hard to find, while pistols will be easy to find etc.
However, since I'm new to mapping (and Counter Strike in general) I could use some help working out how to do certain things, and how to make an all-round fun and balanced map.
So that's where you come in!
Just leave any tips you have in the comments below.
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