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RSS PreRelease Jitters

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So now we're mere weeks away from release... and the pressures on! Slowly and steadily we're getting the word out there. Putting the final polishes and touches onto the game might seem like an easy thing to do, but it's hard to decide where to cut the cord, so to speak.

Developing a game like this, as many of you might know, is hard work. Not only that, getting it to the publishing phase is a stage many don't strive for. Most young or newbie dev's often think that getting the game built is the main object of the industry but it truly isn't. Your marketing and publishing strategy is absolutely pivotal to the success of your game.

So we're heading down that road now.

Join us on Twitter and Facebook and drop us a line, we're sure to love hearing from our fans.

When we get our website up and running we'll also let you know. Pretty soon we'll have a downloadable version of the game for you guys to try without having to buy - yes we said it, free!

As always, we love your support.

For now, I'll leave you with some new screenshots posted on our company page.

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