I like to play games and mods. Add me on Steam "Briggsman"
This is for Dark Interval: Part 1 released on October 19th, as I never played Chapter 1.
I enjoyed the modernized and recreated versions of leak maps, there were some pretty cool puzzles in there. The atmosphere and theme was consistent throughout all the maps and it definitely had the "Alternate beta" Half-Life 2 feel. Using a single weapon throughout a section was pretty cool, it was nice to see the Immolater in a new, high def model! It was great to see the Manhack Arcade and a fully playable, amusing game. New dialogue was nice. The intro scene and the outro scene were fantastic, especially the Combine Assassin at the end.
There are a few cons that aren't major or gamebreaking just a few annoyances I noticed throughout the way:
-Lighting is REALLY dark in some areas, I had my flashlight on for a lot of the game.
-Some NPC's have no interaction or dialogue, and were standing there lifeless, and there were no facial anims but I read this is being addressed!
-Some of the level transitions are strange, for example before you arrive at Kleiner's lab. You climb up a ladder, but once you arrive at the next section of map there is no door or anywhere to imply were you just came from.
-Movement speed felt a little too slow for the big maps, I would recommend implementing unlimited sprint, as it felt tedious to walk so slowly when you couldn't sprint.
-The optimization on a few maps was poor, I would have steady FPS on most maps but on a few maps with steam particles, FPS would tank.
-A nodraw areas such as behind a door where you could peek through the map
Overall I enjoyed this mod very much and I cannot wait to see more content. This is very coherent and structured version of a Half-Life 2 beta interpretation, storyline wise and I can't wait to see where the devs take it.
The maps are really well done, and the choice of SD models is nice. Another neat thing though is the soundtrack, it features an interesting choice of music from the Half-Life universe. However the broken English in the cutscenes and a few other minor inconsistencies are a rather large turnoff (for me at least). Still very fun though, if someone makes a patch for the dialouge it would be amazing. Nice work Braque.
dis **** is banananananas
best MP elevator simulator ever
The last good COD game
Again with another skin/mappack of the previous one
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