Is this armor actually in 7.0/7.1?
how do you add it back please
How come the Riverlands infantry focus on hammers, but the Baratheons only have one hammer unit (one of their top infantry units)
???
Is this going to replace the "Plated Leather" armor that Robb Stark wears?
Maybe use the debug mode to strategically add to the Westerlands so you can get more troops?
Gameplay wise, it doesn't make sense for the Reach to be so large when they can act independently of the Stormlands.
I also agree
They get to the point where they can just start tanking because of their size
Any plans to make bigger scenes for normal skirmishes (I saw the update on bigger battles)
A lot of scenes are cramped and there is like 15-20 seconds before the enemy reaches you once you start. It doesn't make sense for the prep time to be so small when you have unit formations and such, which would require time to form and maneuver.
Just for an example, a lot of the time my cavalry cannot separate from/maneuver away from my infantry significantly enough before the enemy cavalry (usually robber knights, etc) reach my infantry. I think this just makes for bad gameplay as you're forced to engage enemy head on in most cases when flank charges with friendly cavalry would be much better.
Increase your pathfinding skill so you can travel faster
Your companions pathfinding skill makes your party faster too
Does this have to have Opposing Fronts or can it work with Tales of Valor?
all the armor shown has been in the game for well over a year or something like that, just not always shown
Are you asking:
a) Troop equipment should change with the environment
b) Why do two different factions field the same troops
Answers:
a) Not sure that's possible with the Warband system
b) They're similar civilizations --> Branched off (predominantly) Western Europe. For example, both England and France field the same troops (and troop trees), since they're both Western European civilizations.
Thanks for your release and effort, it's much appreciated.
I like the twist on the Brytenwalda church options, good work guys!
Likely, Cozur phased out a lot of the weapons that weren't in use in the game.
Oh, that's great!
Thank you for replying!
Armor looks beautiful, loving the maille-plate combo:
Good work, loving the progress!
Question: Will this be the definite Vale Heavy armor (infantry and cavalry?)
I know that the Vale doesn't contribute to the War of the Five Kings (so perhaps this wouldn't effect the balance), but it should be noted that this armor was literally made for about 5 minutes of screen-time on Game of Thrones, a hastily fashioned kit so that the "Vale Knights" wouldn't look naked. Thus, this armor would provide minimal protection when compared to other "heavy" armors.
Just a question of course, sorry for any inconvenience.
Regards, Bravo.
Is it the best idea having Jaime's common dress as the recruit armor for the Westerlands?
Judging by the fact that ASOIAF is in a (middle ages) feudal society, I think a tunic or peasant clothing would be far more appropriate for "recruit" armor.
In that sense, no.
Technically, Yes.
Look for Caul in the taverns of Westeros.
He's former chieftain of the Red Sparrows or something.
Yeah, that's perfectly normal: You might be in service of a lord as heavy foot, but your loot capacity is still that of a king.
It's easier to digest if you imagine yourself as an incredibly desperate man-at-arms who goes around looting every body as quickly as possible.
You don't insult people and then ask for more help lol
Sky is dazzling bright green? NV is off.
Does anyone have any idea how to deal with this? I'm looking for community support first as I have yet to find any post on the forums related to a "green sky"
ACOK 1.11
Kingsguard helms found in Braavos stores.
Does anyone know how to configure ACOK to TweakMB?
I PMed someone earlier, but it seems they thought me inferior and refused to reply.
bravozulu9
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