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Borg.Overmind
Borg.Overmind - - 232 comments @ World-Altering Editor: New map editor for TS and RA2/YR!

Nice work, I will definitely try this as I need to make my SP campaign in my mod.

Good karma+2 votes
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse 6.0 - CNC Net

For Campaign it's best that you use the standard version, not the CNCNet one. And the game menu has speed option for campaign, why do you say you can't adjust that ?

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse 6.0.000

You can get 1.001 patch from here: Cnc-comm.com

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse

Thanks for the test, I have released a CNCNet version that runs through ARES which should not have this issue.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ MARROW 1.2

Allright, let me know when you have an update and I re-test.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse 6.0 - CNC Net

This is not a mod problem. If you use EA Origin you need to run everything in admin mode. If you use EA App, bad luck, does not currently run any old game as it's bugged with a similar error. Try setting run as admin for YRLauncher, gamemd and ra2md.exe.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse 6.0 - CNC Net

If download from main site is not working please check the forum section and use the mirror there: Moddb.com

Good karma+2 votes
Borg.Overmind
Borg.Overmind - - 232 comments @ MARROW 1.2

Fresh Supply.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ True Stalker

Where is the actual main download ? In the files section there are 4 patches, but no main DL.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ MARROW 1.2

Well, it does not, for both 1.1 and 1.2. Even tried on lowest difficulty to see if there's a difference, but it's the same.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Prey Hidef version 3.0

Hello, nice initiative, but you should title it Prey HD, it's much more easy to understand and easy to find by anyone wanting to replay HD versions of various games.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Damien_Azreal

Hello, please check my comment here: Moddb.com

Is that still bugged or am I missing something ?

Also, where does the player suppose to get the Tesla Cannon the 1st time ?
I don't seem to find it until the very last part of the game, but there's ammo for it way earlier.

Thanks and keep up the good work!

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ MARROW 1.2

Train map is still bugged like in 1.1 and there is no skull key at the spider area.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse

You can normally adjust single player game speed from the game menu when pausing. There is no reason why this should not work, it's there in original YR and in my mod.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse

I encountered a similar situation when capturing all tech in a campaign. It may be a constructive limitation of the original game.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse 6.0.000

You can play any track via game menu (instead of using shuffle). You can also copy an original thememd.ini to the game folder to use the classic music only (for this edit the launcher file and remove thememd line from there after you copy the original file to game-dir).

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse 6.0.000

You are using an origin-based version of the game. Just copy the files in the game installation folder and launch the game from origin like you normally do. If you can launch the game normally, the mod should be detected also. But atm EA App is bugged and does not work with any C&C Collection games.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ MARROW

What raze ?

Anyway, music worked when enabling CD tracks, but it's bugged; if you reload a savegame/quick save the music permanently stops.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse 6.0.000

Making variations of the mod is not allowed. If you need anything specific or help on modding something go ahead and ask.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse

There are plenty of ground units for each side immune to Alpha Waves and MK.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse 6.0.000

You can play in a classic LAN-like manner. I am working on trying to make the mod CNCNet compatible, but there's not much support from them on that.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse 6.0.000

You can play in a classic LAN-like manner. I am working on trying to make the mod CNCNet compatible, but there's not much support from them on that.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse 6.0.000

Yes, I tried to add a few elements in certain maps that put you to think strategically instead of just going forward. Last Allied mission is a good example of needed battle planning before going all-in.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse 6.0.000

Hello, make sure to drop the mod files in the same folder gamemd.exe/ra2md.exe are. You can also use RA2MD.exe to launch. Make sure YR patch 1.001 is installed.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse 6.0.000

Yes, the single player maps have been adapted using FA2 and direct code editing.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse

Making variations of the mod is not allowed.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse

Thanks for the feedback. There are many units that may seem OP, but they can have easy counters. Turbocats were designed as an air arty unit for the Soviets but are in-pair even lower compared to F15s of the same cost and have a very low rate of fire (improves indeed on Elite). Generally, the best way to counter low RoF units is lots of small cheap units. In the case of powerful air units like Turbocat and Sky Fortress just a few rocketeers/cosmonauts/jet troopers will clean them up quite efficiently. Also in some cases it's desired to use a tanking tactic: put tough units in front that can take a heavy hit and use lighter ones to make an efficient attack while that. Works great specially with the Allies. Also, note that some units are very near the limit of advanced defenses. So a normal unit will get picked up and shot by a defense, but if promoted it could outrange that defense, unless the defense itself is also promoted.

Good karma+1 vote
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse 6.0.000

I have quite an epic scenario in mind; I just hope be able to actually implement it at a point. The scenario has 21 missions, it would take quite the effort to implement.

Good karma+3 votes
Borg.Overmind
Borg.Overmind - - 232 comments @ Apocalypse

No, mine is just called Apocalypse.

Good karma+2 votes
Borg.Overmind
Borg.Overmind - - 232 comments @ MARROW

I am using Fresh Supply. I can do a replay after 1.2 update. Thanks.

Good karma+1 vote