Congratulations to Kingdoms of Arda, well deserved!
Congratulations to Kingdoms of Arda, well deserved!
Bought the game today(first playthrough for me), it's amazing to see there's such an extensive effort to fix and improve the game. Even more amazing it's still going after all these years. Big thanks for doing this!
Koliko RAM-a imas? Ako je 4GB ili ispod vjerojatno ti ponestaje memorije pa dobijes runtime error.
You can find all the server hosting information here!
Hi Matthew,
Thanks for this interesting viewpoint on the mod and the questions!
Before I start answering the questions, please keep in mind that everything is subject to change as the project development and conceptualization moves forward.
The plan is to release Singleplayer as part of the mod, as well as incorporate any AI advancements we can into Multiplyaer. They're not largely used now, but if people want to do that we can only help out.
So,
Q1: The differences from this planned Singleplayer to that of Star Wars Conquest. SWC is one of the most legendary mods out there, and it's really a challenge to try and top that. In our SP, we'll try to focus on a significantly smaller number of planets, and put the focus on battles, force powers and character gameplay. Currently, it'd be an unrealistic expectation to try and implement as many planets and systems as SWC due to it being 2018., and Bannerlord is probably around the corner. As the project goes forward however, we're always open to adding more content provided we have the manpower and resources.
Q2: No, we do not have any rights to use SWC as a base. Some SWC content is used in BFII due to shared developer permissions, but other than that - no.
Q3: If you try the Multiplayer part available now, you'll immediately notice the mod uses animations more suitable for lightsaber combat.
Q4: Yes, force powers, lightsabers and a force driven narrative will be a big part of the Singleplayer.
Q5: You can currently play with bots, but it's very rare as people assemble on weekly events. You can play with bots if you host your own server, but there are no custom battles(yet).
That'd be all, maybe some other developers have something to add. And as I already, said, a lot of this may change as we go forward.
Considering it's constantly updated and has a full version coming out within 10 days, I don't see why you'd think otherwise :P
No Singleplayer, yet.
It'll be run by developers, community managers and community administrators. It'll be public events with minimum rules so everyone can participate and enjoy the big battles.
The online website for the campaign will be published soon, it'll display the current galaxy situation and information about the next event(s), what maps they'll take place etc.
These are star wars conquest related errors.
Hey I completely agree with you, Deluge is awesome!
You bet!
There will be a blog posted within a week.
You can do what Dain said, or use Steam Workshop, there's 2 guides in this discussions section you can use to install BFII.
Steamcommunity.com
Just download the .exe, and it'll automatically extract to your /Modules.
Make sure your BF mod folder is called BF_II_0.8 and it'll have to work.
That's the beta we're testing now, it'll be out soon.
This mod is Multiplayer only.
I can't help you more precisely until you try to recreate/determine the error :/
Only the latest 0.72 installer.
That error is when you try to spawn cavalry, usually in custom battles(Not supported yet). The mod has big public events every Friday, Saturday at 8pm GMT and Friday, Saturday and Sunday at 11pm GMT, that's your best bet for 100+ player events.
Are you sure your mod folder is named BF_II_0.72?
Custom battles aren't supported yet, that's what happens if you try to spawn cavalry. You can join in the European public events(100+ people) every Friday and Saturday at 8pm GMT/3pm EST and the North American public events every Friday, Saturday and Sunday at 6pm EST/11pm GMT.
You can join in the European public events(100+ people) every Friday and Saturday at 8pm GMT/3pm EST and the North American public events every Friday, Saturday and Sunday at 6pm EST/11pm GMT.
Please try to elaborate more on what you mean.
You can find the full method, fixes and advices for Mac on our Steam Workshop page, in the discussions: Steamcommunity.com
We'll try to incorporate custom battles as soon as possible, but Singleplayer is probably not happening this year.
You can try using the mediafire download, which is in a .rar format:
Simply extract that to Modules!
Nope, Star Wars Conquest is a Singleplayer modification for M&B and Warband. Bear Force II is Multiplayer only.
BNSMarko
Marko joined
Mount&Blade; Warband modder, 3D Designer, Level Designer. Star Wars: Bear Force II Team Leader.