Returning to school college student earning a BS in CS. I'm a musician by hobby. I plan on using these skills with my girlfriend to start our own game design company.

Comment History
BloodyThorn
BloodyThorn - - 8 comments @ DreadChase

You're right, it's striking. I'd play either of them. I'm Certainly adding on the tracking list.

Good karma+1 vote
BloodyThorn
BloodyThorn - - 8 comments @ NEO Scavenger

The new version looks awesome, dev. The interface tweeks are great.

Good karma+2 votes
BloodyThorn
BloodyThorn - - 8 comments @ Smooth Operators: Call Center Chaos

Okay, touche. Hehe, I have no idea why I never noticed the vaction banner. But yes, having that information in the Employess list would be great. It would certainly save the player a bunch of time of having to click on the properties of low moral employees to check if they have already been sent home. And like I said, it's easy to lose track when you have dozens of employees. Anyway, thanks for the response.

Great game btw. Don't know if I said it before, but I loved SImTower and the like, and your game is in the same league, easily.

Good karma+1 vote
BloodyThorn
BloodyThorn - - 8 comments @ Smooth Operators: Call Center Chaos

The 'My Employees' list would be a good place to have that information.

If I see an employee with low moral, I have to click on him, bring up his properties to tell if he is on vacation, send him on one, go back out to the employee list, then hunt through it again, possibly selecting the same employee as his moral is still low, and then having to check to make sure he isn't on vacation already.

Which brings up another point... where to you go to tell an employee is on vacation in their properties? It's not on the vacation tab. An employee that is on vacation I can turn around and send on vacation again, while they are already on vacation. I don't see it in the general properties (first) tab. So, oh there it is, in their thoughts tab... I don't see it anywhere else. Am I missing something?

Good karma+1 vote
BloodyThorn
BloodyThorn - - 8 comments @ Smooth Operators: Call Center Chaos

Employee management needs to be revamped entirely. Once you get around 100 employees, micromanaging them all takes most of your time. Think of your empire management screen from Masters of Orion II. You could manage anything in it that you could manage from the system screen. From the employee game menu screen, I should be able to do anything to an employee I could do if I had him selected. Also it'd be nice if you could find out if an employee was on vacation somewhere other than the HR feed.

Good karma+2 votes
BloodyThorn
BloodyThorn - - 8 comments @ Towns

Wow, the new version is quite the improvement. Is it me, or does apple/pear gathering still need to be automated like any other food gathering?

Good karma+3 votes
BloodyThorn
BloodyThorn - - 8 comments @ Towns 0.41 (first screenshot)

I hope apple/pear/cactus harvesting have been automated. I'm sick of my guys ending up in a starving torpor.

Good karma+2 votes
BloodyThorn
BloodyThorn - - 8 comments @ Towns

I'm diggin on the game so far. Mind if I ask for an oddball request? When I take my game screen and stretch it across my dual monitor desktop, I can only control the game from one screen. If I pull my mouse over to the second one, the game mouse hangs back on the edge of the controlling screen. Anyway this can be fixed?

Good karma+1 vote