i find it very depressing when 20 cathars take out my army of 60 swadian footmen and rape my everytime i try to help a town afflicted w bandits, but outside of that this mods awesome! :D
i find it very depressing when 20 cathars take out my army of 60 swadian footmen and rape my everytime i try to help a town afflicted w bandits, but outside of that this mods awesome! :D
the custom castles and maps look great but can someone tell me why there never a prison door in towns, makes me fail the *rescue or ransom prisoner* quest everytime xD
i feel like forest goblins are way to strong for what they are lore wise... and way to numerous in parties and size to make sense of being right in sigmars land...but just my opinion
rip cattle warriors youll always be in my memory <3
luck is a huge factor in warband modded or not ;)
tournaments seem to be very easy even as a lvl 2 human i was able to win one early and then set slowely accumulate enough money for a dyeworks wich now produces around 1500 - 1800 instead of the previous 300-600 allowing for a much easier stable eco
not sure if intentional or not but when capturing a castle or town with a cattle heard nearby the troops you capture / free that you choose not to accept into you party(wether it be you already have max party size or max prisoner size) will be added to the cattle heards troop roster instead of just cattle almost acting like your own little army / prisoner train its hilarious when they join you in battle to as there will be troops named cattle fighting with no shirts or weapons
if you go into reports there is a troop tree for every unit excluding some patrol units and some others, i forget what units go into them but should be on there :D
ahh no i have not my bad will read description now
oh my god all orc npcs have skaven heads and orc bodies is anyone else getting this?
i think patch ****** up all names xD the tzar boris bokha is war bigboss grimgor
if i may add, when i go up to boyar Stantz of Kislev on the map, his name changes to boyar Mirko when i start to talk to him
hes one of those 18 year olds who think there life is in the army because home life sucks, and will sadley be accepted because the standards for recruitment have dropped so low that 90% of the population inhabiting the United States could easily join the U.S. army literally the only restrictions are blindness, deafness, age requirment, and weight :/.
ima bit new to m & b warband so freelancer helped me jump right into the fray lol, was just wondering why you guys took off the "super easy mode" haha? maybe the new economic system will balance out the need for freelancer for some people? and also if it is possible to re-add freelancer in a post-future update and as an option so experienced m & b players and inexperienced can enjoy the game equally or i shoudl just get better at the game? i value your feedback greatly and am looking forward to the update but maybe just something to think about. have a nice night and thank you again warsword team for making an awesome mod!
dont you think that will make bandits to strong?or have they been made so they scale with your level?i cant fight a tomb raiders group with a few recruits and +5 in trade xD
i think the mod author should try to contact the total invasion 2 mod makers as they have alot of experience with various models and units, and i believe little experience with the single player aspect of mount and blade warband(the part were you warsword conquest makers really shine) so combining forces to make one really amazing constantly updating at the speed of light Warsword conquest would be beautiful. Game looks great though and i cannot stress the fact more that you guys are very gifted and this is a very unique and creative modification
wat do you mean by that because i have the same problem lol
BleedingMartyr
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