I am still in learning stage but I know a lot about modeling in 3ds max,along with that I use Photoshop,and after trying out myself in game development I started to use Unity3D too.

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Report RSS c-16 quick model (view original)
c-16 quick model
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aipash20
aipash20 - - 27 comments

This is looking alright so far. How many ploys are you sitting at right now? It's hard to give too much of a critique without some wire frames/ lighting. There are no shadows so it's difficult to give you a good reading of how this would look in game. If you're working in Max, drop in some omni lights or a skylight for an overall soft lighting. Render that out, and toss some wireframes my way and I'll give ya a full critique. The proportions seem on par, but the silhouette needs work. Armor detail around the wrists and shoulders are what I see first. This has a very good base mesh, and can be great if you utilize you're ploys wisely. I look forward to some more renders, keep on working!

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blackdragonstory Author
blackdragonstory - - 1,796 comments

I am constantly improving my skills.It's a slow process and lately didnt have time cuz of school.
When I do anime I want to achieve the results as on this picture :
Lowpoly-workshop.deviantart.com
There is a new video showing c-16 turnaround and wireframe.
I am currently exploring zbrush and organic modeling...quite interesting :)
Btw I approached to you cuz you asked me to be friends,that day I checked your gallery and saw gohan and other stuff soo I decided to ask you.Do you do other anime stuff,or just dragonball?
Forgot to mention that I had a reference.
Will think of more questions while I wait for your response.(you said you are on mobile internet)
Last thing,you can check out the other models aswell...
See ya :)

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aipash20
aipash20 - - 27 comments

Good, explore as much software as you can. Experience will be your greatest teacher. I use zbrush a lot to create concepts and polish up some normal maps. When matching someone else's model sheets I still prefer 3ds max, but zbrush is totally amazing. Modeling anime is new for me, DBZ ( Shenron, and gohan) is the first anime I've modeled. I'm working in cell right now so I can create a nice piece for my portfolio. Thought about doing a few inuyasha characters too. I didn't get to recreate too many characters in school, all concepts have to be your own, so now I'm just having some fun with it. Have you created anything based in your own concepts or do you prefer to create previously established characters? I have a lot more work on my website ( ashleelong.com ) if you're curious to see what kind of work I've put out prior to joining here. As always if you can think of questions ask away!!

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blackdragonstory Author
blackdragonstory - - 1,796 comments

I thought of it,creating own character,design it...and it would be great.But to create own characters good,I think it's easier to go for some work that has already been done by other artists like dragonball,naruto,onepiece...(you can compare your work with their).I actually read that you work on Z warrior cronicles which is cool :D(are all models created by you?)
From the way I see it zbrush is useless with anime unless you are going for some realistic character.
I would like to work in zbrush cuz as I go on I quickly get used to it and it has nice workflow,the only bump on the road is that I use mouse insted of tablet or that pen for zbrush stuff(this would really speed up stuff).
Anyway I checked out your website and you got quite a lot of experience.For how long do you do 3D?
I use 3Ds max I totally agree,for matching character sheets better than zbrush.
I hope I will have enough time before starting college to explore 3D even more.
It was long time ago I discovered 3D and I am soo glad.
Only artist knows how artist fells about it.
Hope we will talk more.
See ya :)
P.S. I always overdo it with text :) Almost forgot,cant wait to see some character from inuyasha,good luck :D

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najeebshah
najeebshah - - 407 comments

i have seen your work , pretty impressive! and a relief to see a dbz fangirl at last lmao.

blackdragonstory you certainly have improved allot brother over my 1 year absence , i see i really have been doing nothing if you compare this progress to mine , altho check out my profile i updated work some time ago , its outdated a bit tho

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aipash20
aipash20 - - 27 comments

Lol well considering you're not even in college yet, you are going to be very fortunate when you are. I didn't use any software before college, just paper and pencil. I've done bits and pieces over the last year or so, nothing career changing however. I collaborate with Z warrior, but the models on the indie page are all xotakus. Mine aren't in the engine just yet (Shenron and gohan). Creating your own character is definitely hard. I'm no concept artist, most 3d artists aren't, but drawing inspiration from others and trying to make your own is a great experience.

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blackdragonstory Author
blackdragonstory - - 1,796 comments

hey sorry for not replying sooner,wasnt home past two days-was partying :)
I found nice college about drawing and sculpting here in Croatia and I will definetly go fo it.They maybe have classes for usong 3Ds max or maya/maybe zbrush cuz of sculpting...
I am not sure but it probably lasts 4-6 years.
Cant wait to start.Just to get in the college I first need 30 drawings.I can have drawings,sculpts,other art creations...
I need to start drawing :)
How was it at your college,you needed to do something similar?
See ya :)

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Description

I did this in 30 mins.Doesnt have any details and similar stuff.
I uploaded it cuz I tried to model this character long time ago when I was still a begginer in modeling.
1500 polygons