I'm studying physics at the University of Vienna and trying to get into OpenGL/GLSL programming lately. I began to mod Freelancer some years ago and lastly I joined the Universe Modding Crew that focuses on modding Sci-Fi games. Our current project is "Stargate: Revenge of the Fallen", a Stargate mod for Battlefield 2142. Besides, I try to develop a Spacesim-Engine that can simulate (special) relativistic effects in a realtime application. (Check out my YouTube channel: Copycap) Hopefully I will update progress on both on my Blog. :) If you have questions, feel free to contact me via Email or Jabber (I actually don't like ICQ/MSN ;)
This is my newest version of the BF Map Explorer showing Terrain Generation and Basic Lighting. In addition, you can see the StaticObjects (spheres).
Next on my list is the GUI interface.