Bit-Bullet Studios were founded in September 2010 and have since started work on the first title in the pipeline, Sketch. The group has three members: Matthew Burton: Team Leader, Producer, Document Desinger, Gameplay Designer Craig Smith: Lead Programmer, Gameplay Designer, Artist Jason Dunn: Lead Level Designer, Lead Artist, Gameplay Designer

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Progress

Progress

Sketch

Just a quick update to let everyone know how Sketch is progressing.

Progress

Progress

Sketch

Progress has been made of the visuals of our game, Sketch!

Taking shape

Taking shape

Sketch

Sketch Tier 2 is coming together thanks to strong work from the team.

Development

Development

News

Sketch seamlessly blends platform adventure with third person stealth. The game features Sketch a small drawing seeking revenge for the shredding of his...