Bit-Bullet Studios were founded in September 2010 and have since started work on the first title in the pipeline, Sketch. The group has three members: Matthew Burton: Team Leader, Producer, Document Desinger, Gameplay Designer Craig Smith: Lead Programmer, Gameplay Designer, Artist Jason Dunn: Lead Level Designer, Lead Artist, Gameplay Designer
Sketch Tier 2 is coming together thanks to strong work from the team.
taking shape
Sketch seamlessly blends platform adventure with third person stealth. The game features Sketch a small drawing seeking revenge for the shredding of his...
development
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