Enjoyed the mod very much, looking forward to the next chapter.
Enjoyed the mod very much, looking forward to the next chapter.
Merry Christmas and thanks for the release!
This and Raising the Bar Redux are the most promising HL2 beta mods
I had an annoying bug where Jsrs + BaS made the AKM use the wrong reload sound and disabled the firemode sound. This patch fixed it and made Jsrs work again.
Thank you!
The mod works, weapon works, but weapons do not have proper names or description. Bug, or do they generally not have descriptions?
* I resolved the issue by replacing the text files for eng and rus again
Try sleeping on a sleeping bag or on a bed for a few hours. That made the traders restock on magazines for me!
Being a kid that played a lot of Half Life 2 and geeking about the beta and playing mods like these, especially during the slow ambient/atmospheric parts, makes me feel like I'm at home.
To me they looked transparent/see-through and could only be killed by grenades and nothing else. Definitely not only you.
Wonder why more games weren't made with Doom 3's engine. Maps look great
Excellent quality. Very fun to explore and interact with the UAC panels. The fuel puzzle was tricky. Enemies really don't give a **** about you putting a mini-gun in their mouth and won't even flinch, luckily they go down easy.
Very well made mod, really utilizing the Doom 3 engine with beautiful results. Great mapping and use of the dynamic lights ID tech 4 is known for. Big plus for making the shotgun feel powerful and the machinegun feel more accurate. Also like how the imps were made faster and more aggressive. I really liked the first episode overall and anticipate the same quality with the following episodes!
Does this work with Doom 3 Redux mod? As in, just drop the base folder files into the mod folder? Or is there no compatibility?
Is there a compatibility tweak or something for the Duct Tape Flashlight mod?
Best beta mod by far
Captured the feeling of reading about the beta so well, the wait for part 2 is unbearable!
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