Yes, it worked! Thanks a lot!
The mod suddenly stopped working for me even though it ran fine before and the worst part is that I don't even know why. I tried everything from reinstalling to downloading a raw version from Github, none of which helped. If there's any way fix it I'd greatly appreciate it, Temple+ is fantastic
I'm really happy to see you guys are still around :) Those new maps look pretty rad! Take your time with the mod, I hope it will breathe some more life into the Unreal community.
So are these upscaled vanilla textures or the New Vision versions?
HOLY ****! I didn't expect that, best Christmas gift ever!
Holy ****, I just realised there are new screenshots from 2018. I was afraid the mod was dead. Keep up the good work man.
Looks awesome, I'm definitely hyped! Will this be compatible with Xash3D or only the Steam version?
How come this is still not removed from ModDB? I mean I can understand this kinda content being on some nudepatch sites, but here? Seriously? Where are the moderators?
Yes, and it's a damn shame... Yet I still hope Turboman will release this in the future... some day, perhaps...
It's good to hear you're still working on the project and I hope that some day it will be completed! The Unreal community is getting smaller, but there are still people who share the enthusiasm and dedication for our beloved game. Wishing you luck in the future, guys!
It's cool and all, the two revamped starting levels are nice, but the secret exit in E1M6 still doesn't work. It sends you to the episode end text instead of the secret level :(
It was just a small update, I added a batch file for easier launching of the mod. Only works with Unreal now, but I'm going to make an UT-specific .bat later today.
MAN. This looks absolutely stunning. The details, the lighting! It's always a little Christmas whenever a new Unreal/UT singleplayer map is released :) I will try this out NOW!!! :D:D
OK, done! :) Included with the download.
Thanks for the suggestion, I'll do this! ;)
It's not a bug, if you type IDKFA you get two weapons with the same sprite: the Spray Rifle (the actual gun, wich doesn't make you unarmed) and another called "cameratool" wich is made for making screenshots. Looks like you selected cameratool instead of Spray Rifle and this is the cause.
Hey, Turbo, just release the damn thing, ok?! Hahaha
I hope it is going to be released... Since Epic doesn't seem to be interested in reviving the Unreal franchise, you guys are our only hope!
I'm glad you're removing the useless silenced weapons and the SAW, because it was basically just a chaingun with no spin-up. The machinegun's faster firing rate also feels good to me. I hope we'll get the new beta soon! :)
I think demo_the_doomer means adding more weapons described in the Doom Bible, like the Dark Claw, Unmaker, and Probjectile. The Spray Rifle is already completed as seen in the latest beta.
Wow, man this mod is awesome! I was always wondering how Doom would look if id Software followed the direction Tom Hall has envisioned. The E1 boss fight was epic! BTW, I've found some errors, the list is here:
- some texture errors at Recreation and Quarters (in the area with the huge "lawn"),
- lacking texture near the left-side door in The Mines,
- some lacking sprites in Refinery, in the former secret area of the computer room
I haven't found any more bugs. You do very good job, keep it up!
They are good, but in Outer Courts I found a wrong texture and it looks HORRIBLE, somebody has to fix it!
BetaSeeker_PL
Grzesiek joined
I'm an enthusiast of classic first-person shooters, particularly the Doom, Quake, Heretic/Hexen, Deus Ex and Unreal series. If you know of any interesting Unreal/UT SP mods, tell me :)