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sean's better quality sounds has returned! under a new name! quake sound bulb!
That's right fellas! It's back, and better than ever. Brighten up your Quake experience with Sound Bulb! It is guaranteed to be greater than Sean's Better Quality Sounds For Quake. I spent a long time on this, and came up with the name last month. Sound Bulb is also currently in testing for Serious Sam Fusion.
Hey fellas. I am here to announce a HUGE update for my HD Quake sounds. I learned some new strategies and got some legitimate feedback on Func_MsgBoard. My mod is coming back to ModDB! It will be better than ever! I hope to release it before summer ends. GET PSYCHED!
I accidentally deleted the mod. No worries. I am working on VERSION 4 anyways. It will include sounds reworked with a new strategy I learned. You won't believe it until you se- erm, I mean, hear it.
I am also almost finished with QuaHD.
That's right! It's out, and it's pretty big. Read the changelog in the zip file for details.
I will tell you one thing: the vocal samples are voiced over by me. I did the best I could to match up the highs of my voice to the samples. They won't be perfect by any means, but at least they have true highs instead of artificial highs.
Thanks for over 200 downloads.
I thought I was done, but I am making some MAJOR improvements to the sound mod! I am making almost all the samples 44.1kHz! Not only that, but also compiling the sounds into a pk3 file. Quakespasm users should get Quakespasm Spiked to use this mod. It's Quakespasm, but with plenty of improvements including pk3 support. Link to Quakespasm Spiked is below. After this update, I will be uploading a resurrection of an older HD sound mod that I am sure you all know of.
Hello my friends.
After finishing the sound mod, I am now working on a new UNOFFICIAL update for QUAKE EPSILON. Epsilon has LOTS of untouched potential, and it hasn't been updated for a couple of years now, so I am updating it with new stuff including replacing many models with high-poly versions, implementing my sound effects, and removing some effects that kill the mood that Quake is supposed to give.
That's right my friends. The update has finally been finished! Thanks for your patience! Be sure to download it. It has been reworked from the ground-up to ensure the finest of quality... In terms of what I could deliver.
Also, SHOUTOUT goes to David Oshry, aka THE PRODUCER OF DUSK HIMSELF for checking out my sound mod. Love you, man! No homo. Love your game too. Give DUSK some love.
WOW! Thanks guys! This mod has been downloaded over 100 times! It hasn't even been a month yet! It really means a lot to me. Don't worry. I am still working hard on the update! It's coming! Don't fret. Be sure to REVIEW the mod and be sure to leave a COMMENT.
Question: Would you want to play Quake the old way again, or do you think this is the future of Quake? Leave a comment on the blog.
Hello my friends!
The update I mentioned in the previous blog is no longer going to have a pk3 or pak file. Instead, there will be 3 folders in the zip: "Id1," "hipnotic," and "rogue." For installation, all you're going to need to do is drag those folders to your main Quake folder. Again, I have no idea when this update will be released, but it's gonna be good.
Hello my friends.
I am currently working on a HUGE UPDATE for my Quake sound mod. Thanks for over 50 downloads. It means a lot to me.
This update is being worked on from the ground-up, and I cannot determine a release date, but it'll definitely come out during this quarter of the year.
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