Entrepreneur, Founder/Producer @SnowCastleGames, Indie Game Dev. Also passionate about Interactive Stories, App Dev. Tech Geek. Father of 4 evolving neural networks.

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New Gameplay Trailer

New Gameplay Trailer

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We have a new gameplay trailer of Earthlock: Festival of Magic.

Wow! We have passed $50,000!

Wow! We have passed $50,000!

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That means we are 1/3 of the way to our goal and we still have 29 days to go. We are extremely confident we will get this project to the finish line and...

We are LIVE!!

We are LIVE!!

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Finally after much delay we are live with our new Kickstarter Campaign! We have worked super hard the last months and are extremely excited and proud...

Festival of Magic on Kickstarter

Festival of Magic on Kickstarter

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Please help us spread the word about our kickstarter.

Post GDC...

Post GDC...

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We had a blast at GDC last week! Here is the latest trailer showing off more scenes from the game. Please note that we are still very early in development...

Welcome to Plumpet Islands

Welcome to Plumpet Islands

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We would like to share with you how we have done the level design on these two islands.

Combat Design - Festival of Magic (RPG)

Combat Design - Festival of Magic (RPG)

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In this post I will explain what we are trying to achieve with our combat design, and why. In short we wanted to simplify the RPG Stats'N Skills, but...

Making of the Hamlet (part 2/2)

Making of the Hamlet (part 2/2)

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Sharing our design process of an outdoor scene in Unity3D, part 2/2

Making of the Hamlet (game level design)

Making of the Hamlet (game level design)

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Sharing our design process making an outdoor harvesting scene in Unity3D.