hi I'm a hopeless fuckin nerd and I love my gfs

Comment History  (0 - 30 of 353)
beccthewreck
beccthewreck - - 353 comments @ Doom 3: Phobos

I've been trying to get into modding for idtech 4, but 3d modelling is starting to look like a bit of an obstacle. What programs do y'all use? Most of the Blender plugins for .MD5s and such don't seem to work anymore.

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ ZoneExpanded - Road To The North

hey why the **** did i find mein kampf in a crate

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ The Lay D Denton Project

I think I found a missed line while playing through Revision. Page's "they loved their little boy JC" taunt in Area 51 is unchanged.

Good karma+2 votes
beccthewreck
beccthewreck - - 353 comments @ sd1

Oh... huh.

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ Half-Life 2 : MMod

The subtitles don't seem to be working in any of the games.

Good karma+2 votes
beccthewreck
beccthewreck - - 353 comments @ Klamath Canyon Pre-Alpha

I love how huge the world feels!!

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ Apotheosis

I'm not sure I understand how exactly this will fit into Skyrim's gameplay. Will it be a big standalone mod that doesn't feature the Dragonborn (like Skywind or Enderal), or will it be a series of quests added into the base game?

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ Spooky stairs

im spookt

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ New Hud Hitmarker

SO REAL

Good karma+12 votes
beccthewreck
beccthewreck - - 353 comments @ Encyclopedia

holy moly

Good karma+7 votes
beccthewreck
beccthewreck - - 353 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I feel like the final battle in the true ending drags on for way too long. I dunno how i'm expected to survive for 10 waves if I have no breaks to loot in between...

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 193
[error]Description : fatal error
[error]Arguments : LUA error: ...call of chernobyl\gamedata\scripts\ui_dyn_msg_box.script:165: WISH GRANTED!

(i love it)

Good karma+4 votes
beccthewreck
beccthewreck - - 353 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Is there any way to drag a corpse without also opening its inventory?

Good karma+3 votes
beccthewreck
beccthewreck - - 353 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

but we'll never get hl3, dont let gordon die in vain man

gaben only has room in his black, black heart for hats

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ Contacts tab

Oh man that's so awesome

You guys are great ♥

Good karma+6 votes
beccthewreck
beccthewreck - - 353 comments @ Relations tab

I'd love to see the Contacts and Encyclopedia tabs again.

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I think I remember a STALKER mod that revived Gordon Freeman (http://stalker.wikia.com/wiki/Gordon_Freeman) and made him a regular Stalker... I forget which one, but I liked the idea.
Would there be any way to add him as an NPC or playable character? :v

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ Female Bandit for CoC v1.0

This is an awesome concept and I'd love to see it more fleshed out at some point. Maybe playable Stalker women and variants for the Loners and other factions, etc.

Good karma0 votes
beccthewreck
beccthewreck - - 353 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I seem to be trapped in the Mobile Lab in Yantar - the airlock door on the outside won't open even when the airlock is pressurized. Maybe someone died in front of it?
Any advice?

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ Bridge

Cool shot!

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ Mascots

- Ankh404's last words

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ Payne Evolution

I'm gonna have to agree with this - I'm not sure why it's necessary to have Max say something every single time he picks up a pill bottle.

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ Overthinked DooM^3 (Realistic Mod)

Getting a crash sometimes when I try to fire the machinegun. " '' is not a valid IdDebris" or something like that. Help?

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ Language Patch

Cheers! ;D

Good karma+2 votes
beccthewreck
beccthewreck - - 353 comments @ Overthinked DooM^3 (Realistic Mod)

Sent you a message with the files!

Good karma+3 votes
beccthewreck
beccthewreck - - 353 comments @ Overthinked DooM^3 (Realistic Mod)

Really enjoying the mod so far, but I have noticed loads of glaring grammatical errors in the edited PDA entries and emails.

I could go through them and correct any that I find, if you like.

Good karma+3 votes
beccthewreck
beccthewreck - - 353 comments @ Perfected Doom 3

As the other person mentioned, it affects monsters too, which just makes the game kind of awkward since 90% of it takes place in cramped spaces.

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ Perfected Doom 3

As much as I'd like to be able to enjoy and recommend this mod, the AI issues just won't go away and it's really dragging the whole experience down.

Is there a solution?

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ Overthinked DooM^3 (Realistic Mod)

Hmm, didn't know about this one. Looks neat.

Good karma+1 vote
beccthewreck
beccthewreck - - 353 comments @ Perfected Doom 3

Going through Mars City, noticed that both the maintenance dude in the hallway and the Marine leaving the bathroom are getting confused and walking in circles instead of heading where they're supposed to go.

Good karma+1 vote