An aspiring game developer starting life as a humble modder, looking to build up a portfolio and break my way into the games industry. Currently leading development of S.T.A.L.K.E.R: Wormwood.
Today is the thirtieth anniversary of the Chernobyl Disaster, so we remember those affected and those who gave their lives so that others would live.
In this little article, we present a new video demonstration of our stash system, as well as a little information about how it works and Wormwood stashes...
Discover how Major Degtyarev entered the Zone in search of answers to the failure of Operation Fairway, and fight your way deeper towards the Centre...
Let's meet the newest member of the Wormwood team, and see what he's been working on!
Let's take a deeper look at this secretive faction - their motives, activities and organisation as overhauled in Wormwood.
Welcome to another Mod of the Year competition! This year, Wormwood competes stronger than ever.
Day 6 of Wormwood Week - the answers to many common questions put to the Wormwood Dev Team!
Do you have a burning question about the mod that you want answered? Now's your chance!
It's time to say 'Goodbye, Redux' and 'Hello, Wormwood!' Announcing S.T.A.L.K.E.R.: Wormwood, a high-difficulty, survival-oriented realism modification...
As we count down the final 24 hours of Mod of the Year, we've redesigned our ModDB page with a spiffy new coat of paint.
It is terrifically exciting to be a contender in the Top 100 mods of 2014, and it's all thanks to you!
We reveal a brand new level with a teaser as we count down the final 24 hours until the end of MOTY 2014 phase one!
Please vote for Redux in this years' MOTY 2014! With your support, we can have another S.T.A.L.K.E.R. mod in the top few 'Most Anticipated' mods.
This summary has to be at least 50 characters long so that's why this is here.
After a small disaster we urgently require new modelers...
Merry Christmas from the Redux Team! In this news piece, we introduce a brand new, very exciting feature of Redux v2.0.
Here's how we're going to trim the fat and hyper-focus the mod for a brighter tomorrow!
Redux v2.0 needs a talented 2D artist to join the team and enhance the project!
In this news piece, I'm announcing the next level to be included in Redux v2.0, and explaining the future lack of updates over the next six weeks!
An introduction to the brand-new Mutant Looting system to be implemented in Redux v2.0.
Murder for the sake of murder! Plus a first look at the mask overlay optional in Redux v2.0.
The results of the Call of Pripyat: Redux v2.0 Mission Competition, and a demonstration of the new Redux Magazine System.
In these desperate times, a competition and various prizes are a desperately needed balm...
The first Status Update for Call of Pripyat: Redux v2.0 - inside, new level reveal, and various mod progress!
Bad news, Stalkers. Due to extremely unfortunate circumstances, development on Way of the Wolf is hereby indefinitely postponed. There is a silver lining...
I am very happy to announce that Redux v2.0 is hereby in development with the full weight of an excellent development team behind it. Future features...
In this update, we have big news regarding the WotW Dev Team and we celebrate the success of our community activity!
The fourth WotW status update - this time; development resumes, the problem of bandits is studied, our first Interview is conducted and our Facebook page...
In my very first interview (ever!) I talk to Borovos of the French S.T.A.L.K.E.R. fansite 'StalkerFrance' about myself, and Way of the Wolf!
Should WotW overhaul the way the entire Bandit system works? Express your view!
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