Ok I'll check it out, thanks
That's not normal, that doesn't happen to everyone who plays the mod or else no one would be playing it at all. There is something wrong with the install or something else on you computer that's causing that to happen. Try adjusting the graphics and sound settings as mentioned here Moddb.com
We are aware of all of those issues with the region but not that it causes any crashes. So the crash happens right after the Soviet revolution?
What happened on that turn specifically?
The link for discord is at the bottom of the article posted above.
Yes but they won't be a playable faction, they will just be a rebel faction.
What map were you playing? What units did you choose? When in the battle did it crash?
That is not normal so we need more info to understand what might have happened.
It will be a separate submod for TGW.
Those wars are the only ones that will be active on turn 1. All the other wars that happened during that time will happen organically during the campaign.
There will be several revolts and uprisings that will happen to Germany during the campaign.
There was an issue with machine guns causing crashes a long time ago but we fixed the issue already.
Does the crash you are experiencing happen when the mgs start firing or when they are destroyed?
Please do, we highly encourage submods actually.
It's actually a personal protect of mine not the whole TGW team. It's called Shattered Empires 1919, I'm planning on making a moddb page for it at some point with more info about it but I haven't made much progress on it because I'm still working on TGW.
Did you use the launcher at any point? If so it moved the files to another directory so you will have to install the mod again and not use the launcher at all.
You can continue forever if you want. Also there are several scripted events that happen after the end of the war. Events in the mod actually continue until late June 1919
That issue has been fixed already. Try redownloading the mod to get the latest version.
The AI gets money bonuses on higher campaign difficulty. Reduce the campaign difficulty and increase the battle difficulty for a different experience.
The movement range is the only thing that makes transport ships useful otherwise there would be zero reason to build them.
Unfortunately it doesn't work on mac
We removed siege battles because they were bugged causing the AI not to fight back during battles
We had looked into using the middle Eastern map but there are some issues with how to implement it alongside the main campaign so we haven't done it yet.
It's probably audio or graphics related, try making some of the settings changes listed here Moddb.com
People were getting the same warning when downloading TGW as well. Not sure why some people get that warning while many others dont.
We disabled siege battles because the units are so large now they don't fit into the forts which causes issues with the battle AI. We may add them back in the future if we can make new siege maps of our own.
Yes the link is at the bottom of the article above.
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