It will be.
Hahaha, Classic
OK? ..You win the award for pointless post. Congrats
We actually have these features in the works.
Jump is turned off by defualt. It can only be turned on via server options.
The reason we didn't do that is, we want the radar to be centered in the bottom. That's why we made it that way by default, but if people choose to they may change it via the .txt file.
Your not running the same version as the server. The server is likely running the Unoffical Beta 1.1 version. Try that, and I hope that works :)
We appreciate all the support from all of you, it's what gives us the motivation to continue on. Thanks!
- Sean
Director\Project Lead
- moonraker808
No, because in order to do that we would have to buy the Source Engine, and we don't have the funds to do that, and really it's not in our interest to sell this anyway.
Unreal Engine 3.0 is a little more user friendly for mod creators, that's pretty obvious when there were and are very few mods for Far Cry, and the Cry Engine 2 hasn't really done a whole lot to make it more friendly, might of even gotten harder with the fact that they have a lot of new technology in it.
Still both are great engines, just Unreal 3.0 is a little better because of the tools which really prolong the Engine in the end.
Yes, this is the 006 model version, before the explosion burned his face. As you can probably gather, we will be making two Alec Trevelyan models, 006 when he is still with MI6, and the other when he is with Janus.
Whoa. GoldenEye: Source, the only mod to reel in two awards. I'm very honored to be apart of the mod and that awesome achievement.
Woot!, Goldeneye: Source Best Half-Life 2 mod, or better yet best mod for any game other then BF2 :P
Haha, I know how this goes.. We had a similar thing happen with GE:S' release a couple weeks ago. Delay after delay...
GoldenEye: Source ;)
It's coming soon guys, just be patient. We are working hard on finalizing some 'things' ;). We will release something within 2006. Thats only a 2 month timeframe, so that should narrow it down.
It's a high poly model, not what the model in-game will actually look like. This will be applied to our lower poly model as a normal map.
Yes being pushed back when getting hit, and a pause between getting hit will all be in this mod. They will not be in this alpha but certainly in future release's along with many other things.
Because we got our coders so late in production, it is very difficult to fit in everything we had planned for our alpha. We will be working on getting as much as we can in, and working all the way up to the release date. If it doesnt make it, it will be in shortly after, and maybe we will release a patch.
HDR will NOT be included in the alpha release, and this is becuase Valve has not release the New SDK. They do have a beta sdk out, and we have gotten HDR to work in our mod, but it is very buggy and we just decided to leave it out so that we can put it in at its fullest when the new sdk comes out.
Hi nervousquirrel. It was recorded with FRAPS, which we all know slows performance greatly when recording. It was also recorded on a fairly low end PC. I cant give you the exact specs of the machine, as i dont know them. I can tell you that whatever performance you get in Counter-Strike: Source, will be the same as you get in our mod, unless your running HDR, which will be included.
Hi Kaiser_Ryuujin. Yes there will be a single player. We have not started on it YET, because we would like to allow the users to be able to play together first, which is why we are doing multi player first.
There will be bots for those who dont want to play with otheres, and for those who have crappy internet.
Goldeneye: Source :)
We wont be releasing a 'demo'. We will be releasing a BETA, sometime within the next few months. After that we will be doing everything behind closed doors, except for releasing fixs for the beta.
Bishcopter, Its still something we are discussing within the team
Hi LaMeZoR. There is a link right on the left side of our profile for the Video. If you click that, it should work. Our website has been a little buggy lately so downloading things from it may hvae problems, Sorry about that.
Hope that helps.
Hehe, Yea we already have a few sponsors that will be putting up 24/7 high speed servers once the mod has been released. They will also be going up when the beta is released.
-BaroN-
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