Hello,
Is there no new update on this? Or will be?
Hello,
Is there no new update on this? Or will be?
(buried)
Shieldmaiden of Rohan is missing pauldrons.
When creating hero, you can't see her pauldrons, and I believe arms too - number 4 or 3 is missing model.
The game is way too fast. I think everything needs a hefty price tag to slow it down. I haven't played ROTWK in ages, but it definitely wasn't as fast game as Starcraft or C&C. Right now everything is going on so fast, you can't even have time to read a unit or ability description :(
Also, AI is utterly stupid, it just pumps units as if it had infinite money.
This looks fantastic, can't wait to try this out! Thanks so much!
I love Fourth Age mod :-)
Is there any chance the Nod will get back Tiberium vines harvesting? The Tiberium Waste? and for chemical missiles? It was such a cool concept.
Or just give it as requirement for Apocalypse missile. It would also differentiate more factions, if Nod has to harvest for their superweapon.
This mod is awesome, but there is lots of PINK stuff. Like whole backgrounds turn pink suddenly. Menu backgrounds, parts of UI - usually after a game.
I know there were plans for this to be done in Medieval 2 game, was that abandoned? Or will this be made for Remastered Rome?
Looks awesome! wow. Absolutely great models and ideas!
This looks beautiful!
Will the game be coming to Steam or GOG?
In Paris the game just crashes whenever you try to turn right and go down the street when you exit the sewers.
A pity, the mods interesting
EDIT: Had to restart the computer, now it doesn't crashes :-)
Looks crazy awesome, follwing!
Two things -
Earth Shaker for Nod is useless. It doesn't disable units and has very short range. It should have unlimited range.
Air Units doesn't seems to be gaining ranks at all - Banshee's and Orca Bombers, Wraiths too - despite them destroying entire bases.
Hello, I solve this by having all launcher of mod, as well as Kingdoms and Medieval exe files set in compatibility for Windows 7.
Now it works :-)
Whenever I try to start a campaign (3rd or 4th Era), and the game should give me a selection of factions, I just get hourglass turning and nothing happens. Waited like 10 minutes and nothing.
I have the fix 2.0.1. and 4gb patched exes.
Hello,
Are there Assassins in this? I can't seems to recruit them (playing as Bolton)
Thank you
This is good question.
Is this going to be like a standalone world, or just a dovakhiin walks in? Like a Solthstheim or Falskaar?
I got now crazy OP level 65 vampire...hope the bosses here are thought.
Going back to NWN2 gonna feel awesome after all this time. :-)
The icon is of Blood Rayne? :-)
Is this mod still ongoing? Or is it released somewhere else?
Looks absolutely magnificent!!! What a idea and execution, I am just speechless... You took actual lore and put it into something completely new and unique.
Can't wait :-)
Are you thinking about making this mod for Medieval 2 total war as well?
There could be some more additions - like more of the alignment system(With Priests type agents too), Princesses, and maybe even flying units (Dragons, Giant Eagles, Fel Beasts)
1. Planescape:Torment
2. Gianna Sisters (back on Commodore 64)
3. Elder Scrolls V: Skyrim
I already done that, thank you. And it still takes this long. Is there any way to make the turns go faster?
The turns (AI turns) in this takes over 2 minutes or longer to pass. Why it takes so long? I got i7 and 8gb ram, the turns should take 10 seconds max. It makes no sense.
I can't find this anywhere, you should really add agents - Priests, Assassins, Spies....its missing and leaves not a lot of options left at all.
Are you still going to make ME2:Kingdoms version too?
Didn't you watch the Highlander? Even a thousand men wouldn't be enough!
Better make it a chemical missile with toxin clouds as after effect.
Balgeron
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