Hi , My name is Jack-Allen Snodgrass, and i am proud to be just another dude. I am a huge halo fan and have read all the books. I think you should work hard, and play harder. I don't have much experience in moding, but i gain more and more ever day.

Comment History  (0 - 30 of 52)
BailOrgana3
BailOrgana3 - - 52 comments @ Freeworlds: Tides of War

Sweet stuff! Will there be more slots for capitol ship pilots, or at least more civilian capitol ships?

Good karma+2 votes
BailOrgana3
BailOrgana3 - - 52 comments @ Freeworlds: Tides of War

In regards to the website: Pure, unadulterated BAD ***!!!
The only thing that i don't like is negligible, but is there a way to make the model viewer not be inverted. Its just a weird feeling(plus I'm a bit cdo which is ocd with the letters alphabetized, just like they should be....lol) Not a big deal, just a suggestion.

Good karma+2 votes
BailOrgana3
BailOrgana3 - - 52 comments @ Covenant at War

Good stuff guys keep up the good work! The ost seems to be coming along nicely(I am a big sound guy....)

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ A Look to the Future

Cool! Ill give the tut a read and get back to you asap!

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ A Look to the Future

I Can Help. I've done a fair bit of sound work. Send me a pm if you want and I can see what you need and if i can do it.

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ Freeworlds Tides of War: Fighter Combat

(re typing cause the forum ate my post) So, I loved the original freeworlds, but found the rp community a little too much for me. Will there be less faction intensive, more casual servers running this? Also, will there be any context sensitive music in the game(i.e battle music during combat, but not during exploration)?

Sorry for the double post, i guess the forum didn't eat it lol

Good karma+2 votes
BailOrgana3
BailOrgana3 - - 52 comments @ Freeworlds: Tides of War

So, i love the original freeworlds, but found the rp community a little too much for me. Will there be more casual servers running this, or will it still be the factioned rp server that we have today?(its fine and all, but i dont like getting super locked into one faction) The community is great though, i got to give it that. Also, on a side note, will there be in game music like in your videos(i know you guys put that in the video later)? It would be soooo awesome to have a context sensitive soundtrack!!!

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ A Look to the Future

This is EXACTLY what i was hoping for! Tel me though, are there any plans to replace the stock freelancer ai voices with more star wars like ones?

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ Freeworlds: Tides of War

This is exactly what I was hoping for! Just out of curiosity, will you be redoing the stock freelancer voices?

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ A Look Back in Time - Part III

Love the wing animations! Also, would it be possible to add an option that allows you to change a bit of the color scheme of your ship? I.E: the jedi star fighter shown above can have yellow highlights, or any other color from a list.

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ Moar Screenshots

Cushion Ride is gonna love this...

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ A Look Back in Time - Part II

So just out of shear hope, will there be a beta or a demo of this?(insert puppy face here)

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ More tester screenies

sweet! ya i didn't think i'd have any toubles, but i just wanted to make sure. Thanks!

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ A Look Back in Time - Part I

The deference and ammount of progress is staggering! Even the early stuff kicks the crap out of free worlds 1.66/1.68. To think that this all came from freelancer....

Good karma+2 votes
BailOrgana3
BailOrgana3 - - 52 comments @ Shots from around the galaxy

Sick dude! I just commented on what i THOUGHT was kuat, and this is even better!!! (p.s, what game is the screenshot you posted a link to from?)

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ Scenic Screenies

Kuat drive yards?!?! You actually made a ring for it?!?!?!?

SWEET!

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ More tester screenies

stunning! is this maxed out graphics settings?(oh and btw, what specs do you recommend to run the game?)

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ MC90 Battlecruiser

Sweet! Tell me though, is there any way to stop the view from spazing out and shoring the inside of the ship?

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ MC90 Battlecruiser

Thats absolutely brilliant! Great job! I look forward to trying out the hanger! Tell me, how much room do you have when flying through? Is it a fairly tight squeeze?

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ Freeworlds: Tides of War - Prototype heads up display

Well it's great to hear your working on it! By the way, what problems are you having with cap to cap collisions? Are they behaving like the fighters and caps used to?

On a side note, it would be soooo awesome if when a fighter crashed into the bridge of a capitol ship, or maybe even a turret, it would/could destroy it. Speaking of which, will there be area specific damage(i.e you get hit in a turret, so that turret is fried and no longer works anymore)?

Thanks for all the answers and good luck!(oh and Happy New Year!

Edit: right as i posted this I had an idea to solve your collision probloem. Could you have the capitol ship defined or labeled as a station, that way it doesn't move when hit, but at the same time make it fly like a ship.(basically i guess i mean make caps into stations)You'd probably have to mesh some code together, but maybe it will work. Ill se if i can code it to work on my own and ill get back to you guys, mmmkay?

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ MC90 Battlecruiser

Gasp!!!350 pieces!!!How long did this take?!?!?lol. Ive done some crazy hit boxes before, but this just about tops anything I've seen or done before(except maybe a custom model i made for a sins of a solar empire mod...Ill see if i can dig up a pic of it) Be sure to pat whoever did this on the back for me, lol.

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ MC90 Battlecruiser

I can't even imagine the hit box work....Is it really accurate down to the last little curve? Amazing work guys!

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ Freeworlds: Tides of War - Prototype heads up display

Ok, this is sort of a suggestion, and a request for a video. Is there(if there isn't, are you planning on fixing it?) a new ship to ship collision mechanic? I remember when you were in a capital ship, and got hit by a fighter, it would trow you way off course. It would be awesome if this could be fixed, and even more awesome if there could be accurate damage dealt in such an occurrence(i.e a fighter does no, or very little damage, but gets severely hurt itself or blows up; whereas a cap to cap collision would result in heavy amounts of damage to both ships.) This would open up a world of possibilities, such as ramming your ship in to another as a last ditch effort, or maybe even hitting the bridge of an ssd with an a-wing. Anyway, great job and keep up the great work! /long windedness

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ Epic Star Wars Space Battle

Got My vote! This is defiantly bringing me back to freworlds. Ah i remember the old days of 1.66, lol. GREAT MOD. I look forward to when you release something(I noticed the release has changed to TBD instead of March 2010. Hope you guys aren't to far behind, lol. Well good luck, and keep up the good work.

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ RenegadePlus

Someone should nominate this for mod of the year just for the hell of it, lol.

Good karma+2 votes
BailOrgana3
BailOrgana3 - - 52 comments @ Zeitgeist Overture

I can picture this playing while some epic silent action happens. Very powerful.

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ The Rising

how do i get this, and is that the correct release date?

Good karma+2 votes
BailOrgana3
BailOrgana3 - - 52 comments @ Sentinel

Sentinels have an anti-anything function, there just that awesome

Good karma+1 vote
BailOrgana3
BailOrgana3 - - 52 comments @ The End

Private!!!! Stand Erect!!!(good job btw guys, looking forward to new update!)

Good karma+2 votes
BailOrgana3
BailOrgana3 - - 52 comments @ 7 DEADLY SINS 2.0

I'm getting mini dumps as well. any tips guys?

Good karma+1 vote