Wow.
So, I've been playing with multiple game engines, including Blender Game Engine, Unity 3D, Game Maker and a few others you've probably never heard of (be thankful), and from all those, I've learned one thing: making a character that can interact with everything is very, very boring. By everything, I mean everything. You can pull flowers, dig up dirt, hug trees, step on stuff, kick chickens, and anything with anything. Very, very boring to make. A lot of coding. It's insane, really. I can't contain myself; I only work with this about half an hour a day and it seems like forever.
If anyone knows a better way to do this, let me know :O
Object Interaction Events Are Boring to Make.
Posted by Açaí on