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DarkSTEP only made sunset2 though? As for the rest of your comment... I'd say the rest of the community, for the most part, actually quite likes us. Not my fault you're continuously a **** towards everyone else. :)
I was given them under the condition that I wouldn't share them, most of them are not publicly available as far as I know.
Local play only has two weapons and you spawn with those. ^
For local play, follow the instructions here: Revmods.me
As for the bug, I've never noticed such a thing, could you perhaps give some examples? Maybe a demo?
Did you run "Local Server.bat" before trying to play? Are you connecting to the correct IP and port combination (127.0.0.1:28961 by default)?
Sources may at some point be released, just not any time soon.
I'd say it requires about the same amount of skill, maybe a bit easier. But you'll be able to judge by yourself tomorrow. ^
You can, you just need to manipulate velocities (so you'll need a setVelocity() method which CoD4 doesn't have by default). We're developing an in-house server patch including tons of additional functionality such as button input detection and velocity manipulation allowing for actual surfing. ;)
The only negative to this is that this mod is unplayable on devmap and/or servers not running our patch.
The only reason it's taken this long for someone to make a surf mod for CoD4 is because not many people in the modding scene for CoD4 know C/C++ and therefore can't add such functionality to the engine.
Yes, but you'll need some scripting experience though.
You can only buy guns on maps that have an endmap trigger, this is to prevent people buying weapons inside rooms but unfortunately, not every map has that. ;)